Mercurial > fife-parpg
view ext/guichan-0.8.2/include/guichan/image.hpp @ 697:ecaa4d98f05f tip
Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
* Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring.
* GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass.
* The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class.
* The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged.
* Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author | M. George Hansen <technopolitica@gmail.com> |
---|---|
date | Sat, 18 Jun 2011 00:28:40 -1000 |
parents | 64738befdf3b |
children |
line wrap: on
line source
/* _______ __ __ __ ______ __ __ _______ __ __ * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ * * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson * * * Per Larsson a.k.a finalman * Olof Naessén a.k.a jansem/yakslem * * Visit: http://guichan.sourceforge.net * * License: (BSD) * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name of Guichan nor the names of its contributors may * be used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef GCN_IMAGE_HPP #define GCN_IMAGE_HPP #include <string> #include "guichan/platform.hpp" namespace gcn { class Color; class ImageLoader; /** * Holds an image. To be able to use this class you must first set an * ImageLoader in Image by calling * @code Image::setImageLoader(myImageLoader) @endcode * The function is static. If this is not done, the constructor taking a * filename will throw an exception. The ImageLoader you use must be * compatible with the Graphics object you use. * * EXAMPLE: If you use SDLGraphics you should use SDLImageLoader. * Otherwise your program might crash in a most bizarre way. * @see AllegroImageLoader, HGEImageLoader, OpenLayerImageLoader, * OpenGLAllegroImageLoader, OpenGLSDLImageLoader, SDLImageLoader * @since 0.1.0 */ class GCN_CORE_DECLSPEC Image { public: /** * Constructor. */ Image(); /** * Destructor. */ virtual ~Image(); /** * Loads an image by using the class' image laoder. All image loaders implemented * in Guichan return a newly instantiated image which must be deleted in * order to avoid a memory leak. * * NOTE: The functions getPixel and putPixel are only guaranteed to work * before an image has been converted to display format. * * @param filename The file to load. * @param convertToDisplayFormat True if the image should be converted * to display, false otherwise. * @since 0.5.0 */ static Image* load(const std::string& filename, bool convertToDisplayFormat = true); /** * Gets the image loader used for loading images. * * @return The image loader used for loading images. * @see setImageLoader, AllegroImageLoader, HGEImageLoader, * OpenLayerImageLoader, OpenGLAllegroImageLoader, * OpenGLSDLImageLoader, SDLImageLoader * @since 0.1.0 */ static ImageLoader* getImageLoader(); /** * Sets the ImageLoader to be used for loading images. * * IMPORTANT: The image loader is static and MUST be set before * loading images! * * @param imageLoader The image loader to be used for loading images. * @see getImageLoader, AllegroImageLoader, HGEImageLoader, * OpenLayerImageLoader, OpenGLAllegroImageLoader, * OpenGLSDLImageLoader, SDLImageLoader * @since 0.1.0 */ static void setImageLoader(ImageLoader* imageLoader); /** * Frees an image. * * @since 0.5.0 */ virtual void free() = 0; /** * Gets the width of the image. * * @return The width of the image. * * @since 0.1.0 */ virtual int getWidth() const = 0; /** * Gets the height of the image. * * @return The height of the image. * * @since 0.1.0 */ virtual int getHeight() const = 0; /** * Gets the color of a pixel at coordinate (x, y) in the image. * * IMPORTANT: Only guaranteed to work before the image has been * converted to display format. * * @param x The x coordinate. * @param y The y coordinate. * @return The color of the pixel. * * @since 0.5.0 */ virtual Color getPixel(int x, int y) = 0; /** * Puts a pixel with a certain color at coordinate (x, y). * * @param x The x coordinate. * @param y The y coordinate. * @param color The color of the pixel to put. * @since 0.5.0 */ virtual void putPixel(int x, int y, const Color& color) = 0; /** * Converts the image, if possible, to display format. * * IMPORTANT: Only guaranteed to work before the image has been * converted to display format. * @since 0.5.0 */ virtual void convertToDisplayFormat() = 0; protected: /** * Holds the image loader to be used when loading images. */ static ImageLoader* mImageLoader; }; } #endif // end GCN_IMAGE_HPP