Mercurial > fife-parpg
view engine/core/util/log/logger.h @ 697:ecaa4d98f05f tip
Abstracted the GUI code and refactored the GUIChan-specific code into its own module.
* Most of the GUIChan code has been refactored into its own gui/guichan module. However, references to the GuiFont class still persist in the Engine and GuiManager code and these will need further refactoring.
* GuiManager is now an abstract base class which specific implementations (e.g. GUIChan) should subclass.
* The GUIChan GUI code is now a concrete implementation of GuiManager, most of which is in the new GuiChanGuiManager class.
* The GUI code in the Console class has been refactored out of the Console and into the GUIChan module as its own GuiChanConsoleWidget class. The rest of the Console class related to executing commands was left largely unchanged.
* Existing client code may need to downcast the GuiManager pointer received from FIFE::Engine::getGuiManager() to GuiChanGuiManager, since not all functionality is represented in the GuiManager abstract base class. Python client code can use the new GuiChanGuiManager.castTo static method for this purpose.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Sat, 18 Jun 2011 00:28:40 -1000 |
parents | 90005975cdbb |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_LOGGER_H #define FIFE_LOGGER_H // Standard C++ library includes #include <iomanip> #include <iostream> #include <list> #include <sstream> #include <string> #include <vector> #include <map> #include <set> // 3rd party library includes // FIFE includes // These includes are split up in two parts, separated by one empty line // First block: files included from the FIFE root src directory // Second block: files included from the same folder #include "modules.h" #ifdef LOG_ENABLED /** Logs given message with log level "debug" using given logger instance */ #define FL_DBG(logger, msg) do { if (LogManager::instance()->isVisible(logger.getModule())) logger.log(LogManager::LEVEL_DEBUG, msg); } while(0) /** Logs given message with log level "log" using given logger instance */ #define FL_LOG(logger, msg) do { if (LogManager::instance()->isVisible(logger.getModule())) logger.log(LogManager::LEVEL_LOG, msg); } while(0) /** Logs given message with log level "warning" using given logger instance */ #define FL_WARN(logger, msg) do { if (LogManager::instance()->isVisible(logger.getModule())) logger.log(LogManager::LEVEL_WARN, msg); } while(0) /** Logs given message with log level "error" using given logger instance */ #define FL_ERR(logger, msg) do { if (LogManager::instance()->isVisible(logger.getModule())) logger.log(LogManager::LEVEL_ERROR, msg); } while(0) /** Logs given message with log level "pacic" using given logger instance. * Causes also program to abort */ #define FL_PANIC(logger, msg) do { if (LogManager::instance()->isVisible(logger.getModule())) logger.log(LogManager::LEVEL_PANIC, msg); } while(0) #else // empty definitions in case logs are turned off for speed #define FL_DBG(logger, msg) #define FL_LOG(logger, msg) #define FL_WARN(logger, msg) #define FL_ERR(logger, msg) #define FL_PANIC(logger, msg) #endif namespace FIFE { /** Helper class to create log strings out from separate parts * Usage: LMsg("some text") << variable << ", " << other variable */ class LMsg { public: LMsg(const std::string& msg=""): str(msg) {} ~LMsg() {} template <typename T> LMsg& operator<<(const T& t) { std::ostringstream stream; stream << t; str += stream.str(); return *this; } std::string str; }; /** Logmanager takes care of log filtering and output direction */ class LogManager { public: /** Loglevel is used to set a treshold for output messages + related filter * E.g. in case log message has LEVEL_WARN, but the filter treshold is LEVEL_ERROR, * log message is not outputted */ enum LogLevel { LEVEL_DEBUG = 0, LEVEL_LOG = 1, LEVEL_WARN = 2, LEVEL_ERROR = 3, LEVEL_PANIC = 4 }; /** Returns instance to log manager. Log manager is a singleton class */ static LogManager* instance(); /** Destructor */ ~LogManager(); /** Logs given message * @param level level of this log (e.g. warning) * @param module module where this log message is coming from. Modules are defined in modules.h-file * @param msg message to log * @note do not use this method directly, instead use FL_WARN (or any other FL_XXX) macro */ void log(LogLevel level, logmodule_t module, const std::string& msg); /** Sets currently used level filter. * For usage, @see LogManager::LogLevel */ void setLevelFilter(LogLevel level); /** Gets currently used level filter. * @see LogManager::LogLevel */ LogLevel getLevelFilter(); /** Adds visible module into logmanager * Module corresponds some module in the engine. Modules may contain other modules. * Modules and their structure is defined in file modules.h. * In case module is not visible, LogManager filters corresponding log messages * from output. In case some lower-level module is set visible, it also sets * all upper level modules visible * @param module module to set visible */ void addVisibleModule(logmodule_t module); /** Removes visible module, @see addVisibleModule */ void removeVisibleModule(logmodule_t module); /** Removes all visible modules, @see addVisibleModule */ void clearVisibleModules(); /** Tells if given module is visible */ bool isVisible(logmodule_t module); /** Sets LogManager to log to prompt */ void setLogToPrompt(bool log_to_promt); /** Tells if LogManager is set to log to prompt */ bool isLoggingToPrompt(); /** Sets LogManager to log to a file */ void setLogToFile(bool logtofile); /** Tells if LogManager is set to log to a file */ bool isLoggingToFile(); /** Gets display name for given module id * E.g. LM_AUDIO -> "Audio" */ std::string getModuleName(logmodule_t module); private: void validateModule(logmodule_t m); // hidden constructor for singleton LogManager(); // validates if definitions in module.h are valid void validateModuleDescription(logmodule_t module); // singleton instance static LogManager* m_instance; // current filter level LogLevel m_level; // visibility array for modules bool m_modules[LM_MODULE_MAX]; // used during module description validation to check cycles in hierarchy std::vector<logmodule_t> module_check_stack; bool m_logtofile; bool m_logtoprompt; std::ofstream* m_logfile; }; /** Create a Logger instance to communicate with LogManager * Logger stores information about the current module thus reducing * the typing needed for individual traces * Common way of doing things is to instantiate a static Logger on * top of .cpp file and then use that in .cpp-file's methods */ class Logger { public: /** Creates new logger and associates it with given module */ Logger(logmodule_t module); /** Destructor */ ~Logger(); /** logs given message with given log level */ void log(LogManager::LogLevel level, const std::string& msg); /** logs given message with given log level. * Message is wrapped into LMsg instance for easy formatting */ void log(LogManager::LogLevel level, const LMsg& msg); /** gets module where this logger is associated to */ inline logmodule_t getModule() const { return m_module; } private: logmodule_t m_module; }; /** Helper for printing a pointer * * This is a helper structure that allows printing any kind of pointer * on (hopefully) any platform in hex, kind of like the %p format * string of printf. * * The mechanism is used by calling something like: * somestream << pprint(ptr); **/ struct pprint { void* p; pprint( void* _p ) : p(_p) {} }; } namespace std { /** Print a pprint object to an ostream. * * This is pure Stroustrup, overloading the ostream operator<< to print * a formatted pointer from a pprint object to an ostream. * * \param s output stream * \param p pointer to print * \return reference to the modified stream * */ template <class Ch, class Tr> basic_ostream<Ch,Tr>& operator<<( basic_ostream<Ch,Tr>& s, const FIFE::pprint& p ) { s << "0x" << hex << setw( 2*sizeof(void*) ) << setfill('0') << reinterpret_cast<unsigned long>( p.p ); return s; } } #endif