Mercurial > fife-parpg
view demos/shooter/scripts/ships/enemies.py @ 452:f07d779362da
Added different enemy types which behave differently.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 03 Apr 2010 19:19:33 +0000 |
parents | |
children | cf53848fb187 |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### from fife import fife from scripts.ships.shipbase import Ship from scripts.common.helpers import Rect from scripts.weapons import Weapon class Saucer1(Ship): def __init__(self, model, name, layer, findInstance=True): super(Saucer1, self).__init__(model, name, layer, findInstance) self._dir = 0 self._time = 500 self.width = 0.075 self.height = 0.075 self.velocity.x = -0.5 def update(self, timedelta): if self._dir == 1: self.applyThrust(fife.DoublePoint(0,-0.5), timedelta) elif self._dir == 0: self.applyThrust(fife.DoublePoint(0,0.5), timedelta) if self._time >= 1000: if self._dir == 1: self._dir = 0 elif self._dir == 0: self._dir = 1 self._time = 0 self._time += timedelta super(Saucer1, self).update(timedelta) class Saucer2(Ship): def __init__(self, model, name, layer, findInstance=True): super(Saucer2, self).__init__(model, name, layer, findInstance) self._dir = 0 self._time = 1000 self.width = 0.2 self.height = 0.2 self.velocity.x = -0.1 def update(self, timedelta): if self._dir == 1: self.applyThrust(fife.DoublePoint(0,-0.25), timedelta) elif self._dir == 0: self.applyThrust(fife.DoublePoint(0,0.25), timedelta) if self._time >= 2000: if self._dir == 1: self._dir = 0 elif self._dir == 0: self._dir = 1 self._time = 0 self._time += timedelta super(Saucer2, self).update(timedelta)