Mercurial > fife-parpg
view engine/python/fife/extensions/pychan/widgets/dropdown.py @ 547:e59ece21ab3e
Item serialization will now assume some default values if they are not found in the save files.
The 'spawn' console command can now spawn items with default values.
Cleaned up some print statements.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 04 Jun 2010 21:01:34 +0000 |
parents | 64738befdf3b |
children |
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# -*- coding: utf-8 -*- # #################################################################### # Copyright (C) 2005-2009 by the FIFE team # http://www.fifengine.de # This file is part of FIFE. # # FIFE is free software; you can redistribute it and/or # modify it under the terms of the GNU Lesser General Public # License as published by the Free Software Foundation; either # version 2.1 of the License, or (at your option) any later version. # # This library is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU # Lesser General Public License for more details. # # You should have received a copy of the GNU Lesser General Public # License along with this library; if not, write to the # Free Software Foundation, Inc., # 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA # #################################################################### from common import * from widget import Widget from listbox import GenericListmodel class DropDown(Widget): """ A dropdown or combo box widget for selecting lists of strings. New Attributes ============== - items: A List of strings. This can be treated like an ordinary python list. but only strings are allowed. - selected: The index of the selected item in the list. Starting from C{0} to C{len(items)-1}. A negative value indicates, that no item is selected. - selected_item: The selected string itself, or C{None} - if no string is selected. Data ==== The selected attribute can be read and set via L{distributeData} and L{collectData}. The list items can be set via L{distributeInitialData}. """ def __init__(self,items=[],**kwargs): self._items = GenericListmodel(*items) self.real_widget = fife.DropDown(self._items) super(DropDown,self).__init__(**kwargs) # Prepare Data collection framework self.accepts_initial_data = True self._realSetInitialData = self._setItems self.accepts_data = True self._realSetData = self._setSelected self._realGetData = self._getSelected def resizeToContent(self,recurse=True): # We append a minimum value, so max() does not bail out, # if no items are in the list _item_widths = map(self.real_font.getWidth, map(text2gui, map(unicode, self._items))) + [self.real_font.getHeight()] max_w = max(_item_widths) self.width = max_w self.height = (self.real_font.getHeight() + 2) def _getItems(self): return self._items def _setItems(self,items): # Note we cannot use real_widget.setListModel # for some reason ??? # Also self assignment can kill you if id(items) != id(self._items): self._items.clear() self._items.extend(items) items = property(_getItems,_setItems) def _getSelected(self): return self.real_widget.getSelected() def _setSelected(self,index): self.real_widget.setSelected(index) selected = property(_getSelected,_setSelected) def _getSelectedItem(self): if 0 <= self.selected < len(self._items): return self._items[self.selected] return None selected_item = property(_getSelectedItem)