Mercurial > fife-parpg
view demos/shooter/objects/ships/player/flash/animation.xml @ 485:d365eb58f3d6
SoundClip can now fire a callback after a sound has completed being played (i.e. the duration of the sound has passed by). I have added an example of this with the scene music. [t:346]
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 30 Apr 2010 15:37:33 +0000 |
parents | c4f745a566d6 |
children |
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<animation delay="50" namespace="http://www.fifengine.de/xml/tutorial" id="ship1:flash" x_offset="0" y_offset="0"> <frame source="ship1_0.png" /> <frame source="ship1_1.png" /> </animation>