Mercurial > fife-parpg
view demos/shooter/objects/ships/boss1/object.xml @ 485:d365eb58f3d6
SoundClip can now fire a callback after a sound has completed being played (i.e. the duration of the sound has passed by). I have added an example of this with the scene music. [t:346]
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 30 Apr 2010 15:37:33 +0000 |
parents | 3b04e921c93d |
children |
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<?fife type="object"?> <object id="boss1" namespace="http://www.fifengine.de/xml/tutorial" blocking="0" static="0"> <action id="fly"> <animation source="fly/animation.xml" direction="0" /> </action> <action id="explode"> <animation source="explode/animation.xml" direction="0" /> </action> <action id="flash"> <animation source="flash/animation.xml" direction="0" /> </action> </object>