view ext/guichan-0.8.2/examples/widgets.hpp @ 589:d1df6cf5ff23

* Fixed a bug in RenderBackendSDL, the clip area was not properly set. * Renamed the backquad and border commands of the FloatingTextRenderer. * Added the TransparentArea commands to the InstanceRenderer. Note: with addTransparentArea(instance, string, width, height, transparent, front) you can enable an area, that make all instances in this zone and with the same namespace transparent. The string is for the namespace, so you can set one or more namespaces to be transparent. Width and height specifies the size of the area. Transparent defines the intensity of transparency, 255 = invisible. The bool front, enable or disable the z check, so that only instances in front of the source instance could be transparent.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 13 Aug 2010 16:33:36 +0000 (2010-08-13)
parents 64738befdf3b
children
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/**
 * Code to populate a global Gui object with all the widgets
 * of Guichan.
 */

namespace widgets
{
    gcn::ImageFont* font;
    gcn::Container* top;
    gcn::Label* label;
    gcn::Icon* icon;
    gcn::Button* button;
    gcn::TextField* textField;
    gcn::TextBox* textBox;
    gcn::ScrollArea* textBoxScrollArea;
    gcn::ListBox* listBox;
    gcn::DropDown* dropDown;
    gcn::CheckBox* checkBox1;
    gcn::CheckBox* checkBox2;
    gcn::RadioButton* radioButton1;
    gcn::RadioButton* radioButton2;
    gcn::RadioButton* radioButton3;
    gcn::Slider* slider;
    gcn::Image *image;
    gcn::Window *window;
    gcn::Image *darkbitsImage;
    gcn::Icon* darkbitsIcon;
    gcn::TabbedArea* tabbedArea;
    gcn::Button* tabOneButton;
    gcn::CheckBox* tabTwoCheckBox;

    /*
     * List boxes and drop downs need an instance of a list model
     * in order to display a list.
     */
    class DemoListModel : public gcn::ListModel
    {
    public:
        int getNumberOfElements()
        {
            return 5;
        }

        std::string getElementAt(int i)
        {
            switch(i)
            {
              case 0:
                  return std::string("zero");
              case 1:
                  return std::string("one");
              case 2:
                  return std::string("two");
              case 3:
                  return std::string("three");
              case 4:
                  return std::string("four");
              default: // Just to keep warnings away
                  return std::string("");
            }
        }
    };

    DemoListModel demoListModel;

    /**
     * Initialises the widgets example by populating the global Gui
     * object.
     */
    void init()
    {
        // We first create a container to be used as the top widget.
        // The top widget in Guichan can be any kind of widget, but
        // in order to make the Gui contain more than one widget we
        // make the top widget a container.
        top = new gcn::Container();
        // We set the dimension of the top container to match the screen.
        top->setDimension(gcn::Rectangle(0, 0, 640, 480));
        // Finally we pass the top widget to the Gui object.
        globals::gui->setTop(top);

        // Now we load the font used in this example.
        font = new gcn::ImageFont("fixedfont.bmp", " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789");
        // Widgets may have a global font so we don't need to pass the
        // font object to every created widget. The global font is static.
        gcn::Widget::setGlobalFont(font);

        // Now we create the widgets

        label = new gcn::Label("Label");

        image = gcn::Image::load("gui-chan.bmp");
        icon = new gcn::Icon(image);

        button = new gcn::Button("Button");

        textField = new gcn::TextField("Text field");

        textBox = new gcn::TextBox("Multiline\nText box");
        textBoxScrollArea = new gcn::ScrollArea(textBox);
        textBoxScrollArea->setWidth(200);
        textBoxScrollArea->setHeight(100);
        textBoxScrollArea->setFrameSize(1);

        listBox = new gcn::ListBox(&demoListModel);
        listBox->setFrameSize(1);
        dropDown = new gcn::DropDown(&demoListModel);
        
        checkBox1 = new gcn::CheckBox("Checkbox 1");
        checkBox2 = new gcn::CheckBox("Checkbox 2");

        radioButton1 = new gcn::RadioButton("RadioButton 1", "radiogroup", true);
        radioButton2 = new gcn::RadioButton("RadioButton 2", "radiogroup");
        radioButton3 = new gcn::RadioButton("RadioButton 3", "radiogroup");

        slider = new gcn::Slider(0, 10);
        slider->setSize(100, 10);

        window = new gcn::Window("I am a window  Drag me");
        window->setBaseColor(gcn::Color(255, 150, 200, 190));

        darkbitsImage = gcn::Image::load("darkbitslogo_by_haiko.bmp");
        darkbitsIcon = new gcn::Icon(darkbitsImage);
        window->add(darkbitsIcon);
        window->resizeToContent();

        tabbedArea = new gcn::TabbedArea();
        tabbedArea->setSize(200, 100);
        tabOneButton = new gcn::Button("A button in tab 1");
        tabbedArea->addTab("Tab 1", tabOneButton);
        tabTwoCheckBox = new gcn::CheckBox("A check box in tab 2");
        tabbedArea->addTab("Tab 2", tabTwoCheckBox);

        // Now it's time to add the widgets to the top container
        // so they will be conected to the GUI.
        
        top->add(label, 10, 10);
        top->add(icon, 10, 30);
        top->add(button, 200, 10);
        top->add(textField, 250, 10);
        top->add(textBoxScrollArea, 200, 50);
        top->add(listBox, 200, 200);
        top->add(dropDown, 500, 10);
        top->add(checkBox1, 500, 130);
        top->add(checkBox2, 500, 150);
        top->add(radioButton1, 500, 200);
        top->add(radioButton2, 500, 220);
        top->add(radioButton3, 500, 240);
        top->add(slider, 500, 300);
        top->add(window, 50, 350);
        top->add(tabbedArea, 400, 350);
    }
    
    /**
     * Halts the widgets example.
     */
    void halt()
    {
        delete font;
        delete top;
        delete label;
        delete icon;
        delete button;
        delete textField;
        delete textBox;
        delete textBoxScrollArea;
        delete listBox;
        delete dropDown;
        delete checkBox1;
        delete checkBox2;
        delete radioButton1;
        delete radioButton2;
        delete radioButton3;
        delete slider;
        delete window;
        delete darkbitsIcon;
        delete darkbitsImage;
        delete tabbedArea;
        delete tabOneButton;
        delete tabTwoCheckBox;
    }
}