view engine/core/model/metamodel/action.i @ 405:cfe2f6db4964

Reverting my last change to camera.cpp. It caused unexpected results with rotated tiles.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 29 Jan 2010 15:55:47 +0000
parents 90005975cdbb
children
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

%module fife
%{
#include "model/metamodel/action.h"
%}

%include "util/base/utilbase.i"
%include "model/metamodel/abstractvisual.i"

namespace FIFE {

	class Action : public ResourceClass {
	public:
		Action(const std::string& identifier);
		virtual ~Action();
		const std::string& getId();
		void adoptVisual(AbstractVisual* visual);
		template<typename T> T* getVisual() const;
		void setDuration(unsigned int duration);
		unsigned int getDuration();
	};
}