Mercurial > fife-parpg
view tools/editor/gui/objectselector.xml @ 453:cf53848fb187
Scene now gets updated when an object moves from one node to another.
Player is now part of the scene.
Projectiles can be files by both player and enemies.
Some code cleanup.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Tue, 06 Apr 2010 19:12:41 +0000 |
parents | 64738befdf3b |
children |
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<Panel title="Object selector" min_size="200,300"> <VBox hexpand="1" vexpand="1"> <!-- Search field --> <HBox> <TextField name="searchField" /> <Button name="searchButton" text="Search" hexpand="0" /> </HBox> <!-- Namespaces --> <DropDown name="namespaceDropdown" /> <!-- Main area (object list) --> <ScrollArea name="mainScrollArea" min_size="150,50"/> <!-- Action buttons --> <HBox> <Spacer /> <Button name="toggleModeButton" text="Toggle previewmode" /> <Button name="closeButton" text="Close" /> </HBox> <!-- Preview area --> <ScrollArea name="previewScrollArea" max_size="200,1" vexpand="1"> <Icon name="previewIcon" /> </ScrollArea> </VBox> </Panel>