Mercurial > fife-parpg
view build/win32/create_documentation.bat @ 453:cf53848fb187
Scene now gets updated when an object moves from one node to another.
Player is now part of the scene.
Projectiles can be files by both player and enemies.
Some code cleanup.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Tue, 06 Apr 2010 19:12:41 +0000 |
parents | 621b062e752d |
children |
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:: Users will need to change paths if they use custom MinGW, SCons, Python or SWIG versions that didn't ship with the SDK SET _=%CD% SET _SWIG="%_%\applications\swigwin-1.3.40" :: To avoid path collisions the following line was commented out and replaced with a slightly different version :: SET PATH=%Path%;%_%\applications\scons;%_%\applications\mingw\bin SET PATH=%Path%;%_%\applications\scons;%_%\applications\mingw\bin :: Delete doxygen_log.txt in case that it's still in place from a former compile sessions del %_%\doxygen_log.txt :: Goto TRUNK and call SCons cd \ cd %_%\..\.. python build\win32\applications\scons\scons.py docs >> "%_%\doxygen_log.txt" 2>&1 :: Return us to the directory we started from cd %_%