view build/win32/create_documentation.bat @ 453:cf53848fb187

Scene now gets updated when an object moves from one node to another. Player is now part of the scene. Projectiles can be files by both player and enemies. Some code cleanup.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 06 Apr 2010 19:12:41 +0000
parents 621b062e752d
children
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:: Users will need to change paths if they use custom MinGW, SCons, Python or SWIG versions that didn't ship with the SDK
SET _=%CD%
SET _SWIG="%_%\applications\swigwin-1.3.40"

:: To avoid path collisions the following line was commented out and replaced with a slightly different version
:: SET PATH=%Path%;%_%\applications\scons;%_%\applications\mingw\bin
SET PATH=%Path%;%_%\applications\scons;%_%\applications\mingw\bin

:: Delete doxygen_log.txt in case that it's still in place from a former compile sessions
del %_%\doxygen_log.txt

:: Goto TRUNK and call SCons
cd \
cd %_%\..\..
python build\win32\applications\scons\scons.py docs >> "%_%\doxygen_log.txt" 2>&1

:: Return us to the directory we started from
cd %_%