view demos/rio_de_hola/misc/infotext.txt @ 475:afde89c1d50b

Switched to a damage system. Collisions with objects now cause 1 damage to the player. When the boss switches weapons it now waits for the weapons firerate value in time to pass before it fires its first burst with the new weapon. Fixed a little problem with the high score dialog as it operates in modal mode. It now waits for the entire frame to be complete before displaying the dialog box.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 21 Apr 2010 18:20:13 +0000
parents 3a6441d9e01c
children b0733d998d0f
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Welcome to the FIFE Rio de hola game, release 0.3.1

Keybindings:
--------------
- P = Make screenshot
- F10 = Toggle console on / off
- ESC = Quit techdemo
- LMB = Move agent around
- T = Toggles grid on / off
- C = Toggles coordinates on / off
- R = Reload map (useful for map editing)
- S = Second camera on / off
- O = Rotate main camera

Have fun,
The FIFE team

http://www.fifengine.de