Mercurial > fife-parpg
view demos/rio_de_hola/misc/infotext.txt @ 475:afde89c1d50b
Switched to a damage system. Collisions with objects now cause 1 damage to the player.
When the boss switches weapons it now waits for the weapons firerate value in time to pass before it fires its first burst with the new weapon.
Fixed a little problem with the high score dialog as it operates in modal mode. It now waits for the entire frame to be complete before displaying the dialog box.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Wed, 21 Apr 2010 18:20:13 +0000 |
parents | 3a6441d9e01c |
children | b0733d998d0f |
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Welcome to the FIFE Rio de hola game, release 0.3.1 Keybindings: -------------- - P = Make screenshot - F10 = Toggle console on / off - ESC = Quit techdemo - LMB = Move agent around - T = Toggles grid on / off - C = Toggles coordinates on / off - R = Reload map (useful for map editing) - S = Second camera on / off - O = Rotate main camera Have fun, The FIFE team http://www.fifengine.de