view build/win32/build_environments/visual_studio_8/unittest_template.xml @ 475:afde89c1d50b

Switched to a damage system. Collisions with objects now cause 1 damage to the player. When the boss switches weapons it now waits for the weapons firerate value in time to pass before it fires its first burst with the new weapon. Fixed a little problem with the high score dialog as it operates in modal mode. It now waits for the entire frame to be complete before displaying the dialog box.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 21 Apr 2010 18:20:13 +0000
parents 5ab78cd39534
children ae479ce3f762
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<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
	ProjectType="Visual C++"
	Version="8.00"
	Name="__INSERT_NAME_HERE__"
	ProjectGUID="__INSERT_GUID_HERE__"
	RootNamespace="__INSERT_NAME_HERE__"
	Keyword="Win32Proj"
	>
	<Platforms>
		<Platform
			Name="Win32"
		/>
	</Platforms>
	<ToolFiles>
	</ToolFiles>
	<Configurations>
		<Configuration Name="Debug_static|Win32" OutputDirectory="../../../../../tests/core_tests/" IntermediateDirectory="$(ConfigurationName)/$(ProjectName)" ConfigurationType="1" CharacterSet="1">
			<Tool Name="VCPreBuildEventTool"/>
			<Tool Name="VCCustomBuildTool"/>
			<Tool Name="VCXMLDataGeneratorTool"/>
			<Tool Name="VCWebServiceProxyGeneratorTool"/>
			<Tool Name="VCMIDLTool"/>
			<Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\..\..\engine;..\..\..\..\..\engine\core;..\includes;..\..\..\includes\libguichan;..\..\..\includes\unittest++;..\..\..\includes\libogg;..\..\..\includes\openal-soft;..\..\..\includes\sdl;..\..\..\includes\sdl_image;..\..\..\includes\sdl_ttf;..\..\..\includes\zlib;..\..\..\includes\libvorbis;..\..\..\includes\libpng;..\..\..\includes\python;..\..\..\includes\boost_1_38_0" PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" MinimalRebuild="true" BasicRuntimeChecks="3" RuntimeLibrary="3" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="4"/>
			<Tool Name="VCManagedResourceCompilerTool"/>
			<Tool Name="VCResourceCompilerTool"/>
			<Tool Name="VCPreLinkEventTool"/>
			<Tool Name="VCLinkerTool" LinkIncremental="1" AdditionalDependencies="libfife_d.lib UnitTest++.lib guichan_opengld.lib guichan_sdld.lib guichand.lib ogg_static_d.lib OpenAL32.lib sdl.lib SDL_image.lib SDL_ttf.lib vorbis_static_d.lib vorbisfile_static_d.lib libpng.lib zlib.lib OpenGL32.lib GLU32.lib" AdditionalLibraryDirectories="..\..\..\static_libs\msvc2005" GenerateDebugInformation="true" SubSystem="1" TargetMachine="1"/>
			<Tool Name="VCALinkTool"/>
			<Tool Name="VCManifestTool"/>
			<Tool Name="VCXDCMakeTool"/>
			<Tool Name="VCBscMakeTool"/>
			<Tool Name="VCFxCopTool"/>
			<Tool Name="VCAppVerifierTool"/>
			<Tool Name="VCWebDeploymentTool"/>
			<Tool Name="VCPostBuildEventTool"/>
		</Configuration>
		<Configuration Name="Release_static|Win32" OutputDirectory="../../../../../tests/core_tests/" IntermediateDirectory="$(ConfigurationName)/$(ProjectName)" ConfigurationType="1" CharacterSet="1" WholeProgramOptimization="1">
			<Tool Name="VCPreBuildEventTool"/>
			<Tool Name="VCCustomBuildTool"/>
			<Tool Name="VCXMLDataGeneratorTool"/>
			<Tool Name="VCWebServiceProxyGeneratorTool"/>
			<Tool Name="VCMIDLTool"/>
			<Tool Name="VCCLCompilerTool" Optimization="0" AdditionalIncludeDirectories="..\..\..\..\..\engine;..\..\..\..\..\engine\core;..\includes;..\..\..\includes\libguichan;..\..\..\includes\unittest++;..\..\..\includes\libogg;..\..\..\includes\openal-soft;..\..\..\includes\sdl;..\..\..\includes\sdl_image;..\..\..\includes\sdl_ttf;..\..\..\includes\zlib;..\..\..\includes\libvorbis;..\..\..\includes\libpng;..\..\..\includes\python26;..\..\..\includes\boost_1_38_0" PreprocessorDefinitions="WIN32;_CONSOLE" MinimalRebuild="true" RuntimeLibrary="2" UsePrecompiledHeader="0" WarningLevel="3" Detect64BitPortabilityProblems="true" DebugInformationFormat="3"/>
			<Tool Name="VCManagedResourceCompilerTool"/>
			<Tool Name="VCResourceCompilerTool"/>
			<Tool Name="VCPreLinkEventTool"/>
			<Tool Name="VCLinkerTool" LinkIncremental="1" AdditionalDependencies="libfife.lib UnitTest++.lib guichan_opengl.lib guichan_sdl.lib guichan.lib ogg_static.lib OpenAL32.lib sdl.lib SDL_image.lib SDL_ttf.lib vorbis_static.lib vorbisfile_static.lib libpng.lib zlib.lib OpenGL32.lib GLU32.lib" AdditionalLibraryDirectories="..\..\..\static_libs\msvc2005" SubSystem="1" TargetMachine="1"/>
			<Tool Name="VCALinkTool"/>
			<Tool Name="VCManifestTool"/>
			<Tool Name="VCXDCMakeTool"/>
			<Tool Name="VCBscMakeTool"/>
			<Tool Name="VCFxCopTool"/>
			<Tool Name="VCAppVerifierTool"/>
			<Tool Name="VCWebDeploymentTool"/>
			<Tool Name="VCPostBuildEventTool"/>
		</Configuration>
	</Configurations>
	<References>
	</References>
	<Files>
	  <File
			RelativePath="..\..\..\..\..\tests\core_tests\__INSERT_FILENAME_HERE__.cpp"
			>
		</File>
	</Files>
	<Globals>
	</Globals>
</VisualStudioProject>