view engine/core/video/fonts/fontbase.cpp @ 546:8fee2d2286e9

Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 03 Jun 2010 21:35:06 +0000
parents 6dace911ac2d
children 5d6b1820b953
line wrap: on
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

// Standard C++ library includes
#include <vector>

// Platform specific includes

// 3rd party library includes
#include <boost/filesystem/convenience.hpp>

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "util/structures/rect.h"
#include "util/base/exception.h"
#include "util/utf8/utf8.h"
#include "video/image.h"
#include "video/renderbackend.h"

#include "fontbase.h"

namespace FIFE {

	FontBase::FontBase():
			m_pool(),
			mColor(),
			mGlyphSpacing(0),
			mRowSpacing(0),
			mFilename(""),
			m_antiAlias(true) {
	}

	void FontBase::setRowSpacing(int spacing) {
		mRowSpacing = spacing;
	}

	int FontBase::getRowSpacing() const {
		return mRowSpacing;
	}

	void FontBase::setGlyphSpacing(int spacing) {
		mGlyphSpacing = spacing;
	}

	int FontBase::getGlyphSpacing() const {
		return mGlyphSpacing;
	}

	void FontBase::setAntiAlias(bool antiAlias) {
		m_antiAlias = antiAlias;
	}

	bool FontBase::isAntiAlias() {
		return m_antiAlias;
	}

	SDL_Color FontBase::getColor() const {
		return mColor;
	}

	int FontBase::getStringIndexAt(const std::string &text, int x) const {
		assert( utf8::is_valid(text.begin(), text.end()) );
		std::string::const_iterator cur;
		if (text.size() == 0) return 0;
		if (x <= 0) return 0;

		cur = text.begin();

		utf8::next(cur, text.end());

		std::string buff;
		while(cur != text.end()) {
			buff = std::string(text.begin(), cur);

			if (getWidth(buff) > x) {
				return buff.size();
			} else {
				utf8::next(cur, text.end());
			}
		}

		if (x > getWidth(text)) {
			return text.size();
		} else {
			return buff.size();
		}
	}

	Image* FontBase::getAsImage(const std::string& text) {
		Image* image = m_pool.getRenderedText(this, text);
		if (!image) {
			SDL_Surface* textSurface = renderString(text);
			image = RenderBackend::instance()->createImage(textSurface);
			m_pool.addRenderedText( this, text, image );
		}
		return image;
	}

	Image* FontBase::getAsImageMultiline(const std::string& text) {
		const uint8_t newline_utf8 = '\n';
		uint32_t newline;
		utf8::utf8to32(&newline_utf8,&newline_utf8 + 1,&newline);
		//std::cout << "Text:" << text << std::endl;
		Image* image = m_pool.getRenderedText(this, text);
		if (!image) {
			std::vector<SDL_Surface*> lines;
			std::string::const_iterator it = text.begin();
			// split text as needed
			int render_width = 0, render_height = 0;
			do {
				uint32_t codepoint = 0;
				std::string line;
				while( codepoint != newline && it != text.end() )
				{
					codepoint = utf8::next(it,text.end());
					if( codepoint != newline )
						utf8::append(codepoint, back_inserter(line));
				}
				//std::cout << "Line:" << line << std::endl;
				SDL_Surface* text_surface = renderString(line);
				if (text_surface->w > render_width) {
					render_width = text_surface->w;
				}
				lines.push_back(text_surface);
			} while (it != text.end());
			
			render_height = (getRowSpacing() + getHeight()) * lines.size();
			SDL_Surface* final_surface = SDL_CreateRGBSurface(SDL_SWSURFACE,
				render_width,render_height,32,
				RMASK, GMASK, BMASK ,AMASK);
			if (!final_surface) {
				throw SDLException(std::string("CreateRGBSurface failed: ") + SDL_GetError());
			}
			SDL_FillRect(final_surface, 0, 0x00000000);
			int ypos = 0;
			for (std::vector<SDL_Surface*>::iterator i = lines.begin(); i != lines.end(); ++i) {
				SDL_Rect dst_rect = { 0, 0, 0, 0 };
				dst_rect.y = ypos;

				SDL_SetAlpha(*i,0,SDL_ALPHA_OPAQUE);
				SDL_BlitSurface(*i,0,final_surface,&dst_rect);
				ypos += getRowSpacing() + getHeight();
				SDL_FreeSurface(*i);
			}
			image = RenderBackend::instance()->createImage(final_surface);
			m_pool.addRenderedText(this, text, image);
		}
		return image;
	}

	std::string FontBase::splitTextToWidth (const std::string& text, int render_width) {
		const uint32_t whitespace = ' ';
		const uint8_t newline_utf8 = '\n';
		uint32_t newline;
		utf8::utf8to32(&newline_utf8,&newline_utf8 + 1,&newline);
		if (render_width <= 0 || text.empty()) { 
			return text;
		}
		std::string output;
		std::string line;
		std::string::const_iterator pos = text.begin();
		std::list<std::pair<size_t,std::string::const_iterator> > break_pos;
		bool firstLine = true;

		while( pos != text.end())
		{
			break_pos.clear();
			if( !firstLine ) {
				line =  "\n";
			} else {
				firstLine = false;
			}
			
			bool haveNewLine = false;
			while( getWidth(line) < render_width && pos != text.end() )
			{
				uint32_t codepoint = utf8::next(pos, text.end());
				if (codepoint == whitespace && !line.empty())
					break_pos.push_back( std::make_pair(line.length(),pos) );

				if( codepoint != newline )
					utf8::append(codepoint, back_inserter(line) );

				// Special case: Already newlines in string:
				if( codepoint == newline ) {
					output.append(line);
					line = "";
					haveNewLine = true;
					break;
				}
			}
			if( haveNewLine )
				continue;

			if( pos == text.end() )
				break;

			if( break_pos.empty() ) {
				// No break position and line length smaller than 2
				// means the renderwidth is really screwed. Just continue
				// appending single character lines.
				if( utf8::distance(line.begin(),line.end()) <= 1 && line != "\n") {
					output.append(line);
					continue;
				}
				
				if (line == "\n") {
					++pos;
				}

				// We can't do hyphenation here,
				// so we just retreat one character :-(
				// FIXME
				//line = line.erase(line.length() - 1);
				//--pos;
			} else {
				line = line.substr(0,break_pos.back().first);
				pos = break_pos.back().second;
			}
			output.append(line);
		}
		if( !line.empty() ) {
			output.append(line);
		}
		return output;
	}
}