view engine/core/util/base/exception.h @ 546:8fee2d2286e9

Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 03 Jun 2010 21:35:06 +0000
parents d266506ff4f9
children 4f36c890b1dd
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

#ifndef FIFE_EXCEPTION_H
#define FIFE_EXCEPTION_H

// Standard C++ library includes
#include <string>

// 3rd party library includes

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder

namespace FIFE {

	/** Exception base class.
	 * All other exceptions derived from this merely adjust the error string
	 * to be slightly more specific.
	 */
	class Exception {
	public:
		/** Constructor. 
		 * @param txt The error mesage to be stored.
		 */
		Exception(const std::string& msg);

		/** Destructor. 
		 */
		virtual ~Exception();

		/** Returns the error message.
		 * @return The error message.
		 */
		std::string getMessage() const;
		
		virtual const std::string& getTypeStr() const { static const std::string s = "Exception"; return s; }
		virtual const std::string& getDescription() const { static const std::string s = "Generic FIFE exception"; return s; }

	private:
		// The error string.
		std::string m_message;
	};

	#define FIFE_EXCEPTION_DECL(_name, _description) \
	class _name : public Exception { \
	public: \
		_name(const std::string& msg) : Exception(msg) {} \
		const std::string& getTypeStr() const { static const std::string s = #_name; return s; } \
		const std::string& getDescription() const { static const std::string s = _description; return s; } \
	}
	
	FIFE_EXCEPTION_DECL(SDLException, "SDL reported something bad");
	FIFE_EXCEPTION_DECL(NotFound, "Something was searched, but not found");
	FIFE_EXCEPTION_DECL(NotSet, "Something was not set correctly");
	FIFE_EXCEPTION_DECL(IndexOverflow, "Someone tried to access a non-existing element");
	FIFE_EXCEPTION_DECL(InvalidFormat, "Found invalid data");
	FIFE_EXCEPTION_DECL(CannotOpenFile, "File couldn't be opened");
	FIFE_EXCEPTION_DECL(InvalidConversion, "Tried an invalid conversion");
	FIFE_EXCEPTION_DECL(NotSupported, "This action was not supported");
	FIFE_EXCEPTION_DECL(NameClash, "A name or identifier is already in use");
	FIFE_EXCEPTION_DECL(Duplicate, "A duplicate item was added, where this is not allowed");
	FIFE_EXCEPTION_DECL(ScriptException, "Error related to scripting functionality");
	FIFE_EXCEPTION_DECL(EventException, "Error related to event functionality");
	FIFE_EXCEPTION_DECL(GuiException, "Error related to gui functionality");
	FIFE_EXCEPTION_DECL(InconsistencyDetected, "An inconsistency in FIFE internals was detected. Please report this is a FIFE Bug.");
	
	/** @bug The memory allocation in @c std::string might fail, resulting in terminate. */
	FIFE_EXCEPTION_DECL(OutOfMemory, "Buy more ram ;)");


}//FIFE

#endif