Mercurial > fife-parpg
view demos/shooter/gui/credits.txt @ 546:8fee2d2286e9
Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 03 Jun 2010 21:35:06 +0000 |
parents | 0324a3533988 |
children |
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--== FIFE Shooter ==- This demo was created by the FIFE team to show the versatility of the FIFEngine. We hope that it will attract some new projects to use FIFE so we can grow our community! All ship art (objects/ships/*) were graciously provided by JP of Castle Games Inc. Visit http://www.castlegamesinc.com for more info. The background music (music/waynesmind.ogg) was written and composed by Murray Krawchuck. All sound effects were generated with sfxr. Visit http://www.drpetter.se/project_sfxr.html for more information. Thanks for checking this demo out, The FIFE team!