Mercurial > fife-parpg
view demos/pychan_demo/gui/colortester.xml @ 546:8fee2d2286e9
Rewrote the object serializing routines to use a "template" idea for loading an object from disk. This allows for multiple objects to load the same base object template but be unique on the scene AND have different values. Useful for say more than one gold stack on the ground with different gold values. TODO: fix the "spawn" console command.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Thu, 03 Jun 2010 21:35:06 +0000 |
parents | db994c01cc9a |
children | 59c92d10d7bc |
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<Window title="Colortester"> <HBox> <VBox min_size="200,300"> <Label text="Example widgets"/> <Slider name="example1" /> <CheckBox text="Checkbox" name="example2" /> <Button text="Button" name="example3" /> <VBox size="150,25" min_size="150,25" max_size="150,25" opaque="1" name="example4"><Label text="VBox" /></VBox> <RadioButton name="example5" text="RadioButton" group="radio2"/> <ScrollArea min_size="150,25" horizontal_scrollbar="0" name="example6"> <TextBox text="ScrollArea" min_size="100,100" /> </ScrollArea> <TextBox text="TextBox" name="example7" /> <TextField text="TextField" name="example8" /> </VBox> <Spacer /> <VBox name="Slider_wrapper"> <VBox name="Base_colors"> <Label text="Move the sliders to change the base_color attribute"/> <HBox> <Slider name="base_rslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="R" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="base_rvalue" /> </HBox> <HBox> <Slider name="base_gslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="G" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="base_gvalue" /> </HBox> <HBox> <Slider name="base_bslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="B" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="base_bvalue" /> </HBox> <HBox> <Slider name="base_aslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="A" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="base_avalue" /> </HBox> </VBox> <VBox name="Background_colors"> <Label text="Move the sliders to change the background_color attribute"/> <HBox> <Slider name="background_rslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="R" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="background_rvalue" /> </HBox> <HBox> <Slider name="background_gslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="G" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="background_gvalue" /> </HBox> <HBox> <Slider name="background_bslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="B" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="background_bvalue" /> </HBox> <HBox> <Slider name="background_aslider" scale_start="0" scale_end="255" size="100,10" min_size="100,10" max_size="100,10"/> <Label text="A" size="25,15" min_size="25,15" max_size="25,15" /> <Label text="" name="background_avalue" /> </HBox> </VBox> </VBox> </HBox> <Button name="closeButton" text="Close"/> </Window>