Mercurial > fife-parpg
view engine/core/model/metamodel/object.i @ 267:8eec4c078223
* Removed ObjectLoader as it was both unused and unusable (Closes #353)
* Overloaded == and != operators to check if two objects are equal
* Const correctness in FIFE::Object
author | cheesesucker@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 13 Jun 2009 19:12:10 +0000 |
parents | 90005975cdbb |
children | 6177cdf72489 |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ %module fife %{ #include "model/metamodel/object.h" %} %include "util/base/utilbase.i" %include "model/metamodel/abstractvisual.i" namespace FIFE { class Action; class AbstractPather; class Object : public ResourceClass { public: Object(const std::string& identifier, const std::string& name_space, Object* inherited=NULL); ~Object(); const std::string& getId() const { return m_id; } const std::string& getNamespace() const { return m_namespace; } Action* createAction(const std::string& identifier, bool is_default=false); Action* getAction(const std::string& identifier) const; Action* getDefaultAction() const { return m_defaultaction; } void setPather(AbstractPather* pather); AbstractPather* getPather() const { return m_pather; } Object* getInherited() const { return m_inherited; } void adoptVisual(AbstractVisual* visual) { m_visual = visual; } template<typename T> T* getVisual() const { return reinterpret_cast<T*>(m_visual); } void setBlocking(bool blocking) { m_blocking = blocking; } bool isBlocking() const; void setStatic(bool stat) { m_static = stat; } bool isStatic() const; bool operator==(const Object& obj) const; bool operator!=(const Object& obj) const; }; }