Mercurial > fife-parpg
view demos/rio_de_hola/objects/agents/bee/object.xml @ 575:872a7a94563e
- Updated the soundmanager extension to reflect changes made in last commit.
- Made actor walk speed part of the ActorAttributes class.
- The ActorAttributes class now gets serialized correctly.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 02 Jul 2010 14:41:27 +0000 |
parents | 64738befdf3b |
children |
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<?fife type="object"?> <object id="bee" namespace="http://www.fifengine.de/xml/rio_de_hola" blocking="1" static="0"> <action id="attack"> <animation source="attack/000/animation.xml" direction="0" /> <animation source="attack/045/animation.xml" direction="45" /> <animation source="attack/090/animation.xml" direction="90" /> <animation source="attack/135/animation.xml" direction="135" /> <animation source="attack/180/animation.xml" direction="180" /> <animation source="attack/225/animation.xml" direction="225" /> <animation source="attack/270/animation.xml" direction="270" /> <animation source="attack/315/animation.xml" direction="315" /> </action> <action id="fall"> <animation source="fall/000/animation.xml" direction="0" /> <animation source="fall/045/animation.xml" direction="45" /> <animation source="fall/090/animation.xml" direction="90" /> <animation source="fall/135/animation.xml" direction="135" /> <animation source="fall/180/animation.xml" direction="180" /> <animation source="fall/225/animation.xml" direction="225" /> <animation source="fall/270/animation.xml" direction="270" /> <animation source="fall/315/animation.xml" direction="315" /> </action> <action id="fly"> <animation source="fly/000/animation.xml" direction="0" /> <animation source="fly/045/animation.xml" direction="45" /> <animation source="fly/090/animation.xml" direction="90" /> <animation source="fly/135/animation.xml" direction="135" /> <animation source="fly/180/animation.xml" direction="180" /> <animation source="fly/225/animation.xml" direction="225" /> <animation source="fly/270/animation.xml" direction="270" /> <animation source="fly/315/animation.xml" direction="315" /> </action> <action id="get_hit"> <animation source="get_hit/000/animation.xml" direction="0" /> <animation source="get_hit/045/animation.xml" direction="45" /> <animation source="get_hit/090/animation.xml" direction="90" /> <animation source="get_hit/135/animation.xml" direction="135" /> <animation source="get_hit/180/animation.xml" direction="180" /> <animation source="get_hit/225/animation.xml" direction="225" /> <animation source="get_hit/270/animation.xml" direction="270" /> <animation source="get_hit/315/animation.xml" direction="315" /> </action> <action id="stand"> <animation source="stand/000/animation.xml" direction="0" /> <animation source="stand/045/animation.xml" direction="45" /> <animation source="stand/090/animation.xml" direction="90" /> <animation source="stand/135/animation.xml" direction="135" /> <animation source="stand/180/animation.xml" direction="180" /> <animation source="stand/225/animation.xml" direction="225" /> <animation source="stand/270/animation.xml" direction="270" /> <animation source="stand/315/animation.xml" direction="315" /> </action> </object>