view demos/rio_de_hola/objects/agents/bee/object.xml @ 575:872a7a94563e

- Updated the soundmanager extension to reflect changes made in last commit. - Made actor walk speed part of the ActorAttributes class. - The ActorAttributes class now gets serialized correctly.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 02 Jul 2010 14:41:27 +0000
parents 64738befdf3b
children
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<?fife type="object"?>
<object id="bee" namespace="http://www.fifengine.de/xml/rio_de_hola" blocking="1" static="0">
	<action id="attack">
		<animation source="attack/000/animation.xml" direction="0" />
		<animation source="attack/045/animation.xml" direction="45" />
		<animation source="attack/090/animation.xml" direction="90" />
		<animation source="attack/135/animation.xml" direction="135" />
		<animation source="attack/180/animation.xml" direction="180" />
		<animation source="attack/225/animation.xml" direction="225" />
		<animation source="attack/270/animation.xml" direction="270" />
		<animation source="attack/315/animation.xml" direction="315" />
	</action>
	<action id="fall">
		<animation source="fall/000/animation.xml" direction="0" />
		<animation source="fall/045/animation.xml" direction="45" />
		<animation source="fall/090/animation.xml" direction="90" />
		<animation source="fall/135/animation.xml" direction="135" />
		<animation source="fall/180/animation.xml" direction="180" />
		<animation source="fall/225/animation.xml" direction="225" />
		<animation source="fall/270/animation.xml" direction="270" />
		<animation source="fall/315/animation.xml" direction="315" />
	</action>
	<action id="fly">
		<animation source="fly/000/animation.xml" direction="0" />
		<animation source="fly/045/animation.xml" direction="45" />
		<animation source="fly/090/animation.xml" direction="90" />
		<animation source="fly/135/animation.xml" direction="135" />
		<animation source="fly/180/animation.xml" direction="180" />
		<animation source="fly/225/animation.xml" direction="225" />
		<animation source="fly/270/animation.xml" direction="270" />
		<animation source="fly/315/animation.xml" direction="315" />
	</action>
	<action id="get_hit">
		<animation source="get_hit/000/animation.xml" direction="0" />
		<animation source="get_hit/045/animation.xml" direction="45" />
		<animation source="get_hit/090/animation.xml" direction="90" />
		<animation source="get_hit/135/animation.xml" direction="135" />
		<animation source="get_hit/180/animation.xml" direction="180" />
		<animation source="get_hit/225/animation.xml" direction="225" />
		<animation source="get_hit/270/animation.xml" direction="270" />
		<animation source="get_hit/315/animation.xml" direction="315" />
	</action>
	<action id="stand">
		<animation source="stand/000/animation.xml" direction="0" />
		<animation source="stand/045/animation.xml" direction="45" />
		<animation source="stand/090/animation.xml" direction="90" />
		<animation source="stand/135/animation.xml" direction="135" />
		<animation source="stand/180/animation.xml" direction="180" />
		<animation source="stand/225/animation.xml" direction="225" />
		<animation source="stand/270/animation.xml" direction="270" />
		<animation source="stand/315/animation.xml" direction="315" />
	</action>
</object>