Mercurial > fife-parpg
view engine/core/view/rendererbase.i @ 32:75b6394ced14
* remove geometric renderer, its not replaced by the more functional generic renderern
* add grouing to generic renderer, probably this should be exported to the client in any way
author | spq@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 11 Jul 2008 15:37:16 +0000 |
parents | 4a0efb7baf70 |
children | 90005975cdbb |
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%module fife %{ #include "view/rendererbase.h" %} namespace FIFE { class Camera; class Layer; class Instance; class Map; class RendererBase { public: RendererBase(); virtual ~RendererBase(); virtual std::string getName() = 0; int getPipelinePosition() { return m_position; } void setPipelinePosition(int position); void setEnabled(bool enabled); bool isEnabled(); void addActiveLayer(Layer* layer); void removeActiveLayer(Layer* layer); void clearActiveLayers(); void activateAllLayers(Map* map); }; class IRendererContainer { public: virtual ~IRendererContainer() {} virtual RendererBase* getRenderer(const std::string& renderername) = 0; }; }