view demos/rio_de_hola/run.py @ 378:64738befdf3b

bringing in the changes from the build_system_rework branch in preparation for the 0.3.0 release. This commit will require the Jan2010 devkit. Clients will also need to be modified to the new way to import fife.
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Mon, 11 Jan 2010 23:34:52 +0000
parents
children 70697641fca3
line wrap: on
line source

#!/usr/bin/env python
# coding: utf-8
# This is the rio de hola client for FIFE.

import sys, os, re, math, random, shutil

from fife import fife
from fife.extensions import *
from scripts import world
from scripts.common import eventlistenerbase
from fife.extensions.basicapplication import ApplicationBase
from fife.extensions import pychan
from fife.extensions.pychan import widgets
from settings import Setting
from fife.extensions.fife_utils import getUserDataDirectory

TDS = Setting()

class ApplicationListener(eventlistenerbase.EventListenerBase):
	def __init__(self, engine, world):
		super(ApplicationListener, self).__init__(engine,regKeys=True,regCmd=True, regMouse=False, regConsole=True, regWidget=True)
		self.engine = engine
		self.world = world
		engine.getEventManager().setNonConsumableKeys([
			fife.Key.ESCAPE,])

		self.quit = False
		self.aboutWindow = None

		self.rootpanel = pychan.loadXML('gui/rootpanel.xml')
		self.rootpanel.mapEvents({ 
			'quitButton' : self.onQuitButtonPress,
			'aboutButton' : self.onAboutButtonPress,
			'optionsButton' : TDS.onOptionsPress
		})
		self.rootpanel.show()

	def keyPressed(self, evt):
		print evt
		keyval = evt.getKey().getValue()
		keystr = evt.getKey().getAsString().lower()
		consumed = False
		if keyval == fife.Key.ESCAPE:
			self.quit = True
			evt.consume()
		elif keyval == fife.Key.F10:
			self.engine.getGuiManager().getConsole().toggleShowHide()
			evt.consume()
		elif keystr == 'p':
			self.engine.getRenderBackend().captureScreen('screenshot.png')
			evt.consume()

	def onCommand(self, command):
		self.quit = (command.getCommandType() == fife.CMD_QUIT_GAME)
		if self.quit:
			command.consume()

	def onConsoleCommand(self, command):
		result = ''
		if command.lower() in ('quit', 'exit'):
			self.quit = True
			result = 'quitting'
		elif command.lower() in ( 'help', 'help()' ):
			self.engine.getGuiManager().getConsole().println( open( 'misc/infotext.txt', 'r' ).read() )
			result = "-- End of help --"
		else:
			result = self.world.onConsoleCommand(command)
		if not result:
			try:
				result = str(eval(command))
			except:
				pass
		if not result:
			result = 'no result'
		return result

	def onQuitButtonPress(self):
		cmd = fife.Command()
		cmd.setSource(None)
		cmd.setCommandType(fife.CMD_QUIT_GAME)
		self.engine.getEventManager().dispatchCommand(cmd)

	def onAboutButtonPress(self):
		if not self.aboutWindow:
			self.aboutWindow = pychan.loadXML('gui/help.xml')
			self.aboutWindow.mapEvents({ 'closeButton' : self.aboutWindow.hide })
			self.aboutWindow.distributeData({ 'helpText' : open("misc/infotext.txt").read() })
		self.aboutWindow.show()

class IslandDemo(ApplicationBase):
	def __init__(self):
		super(IslandDemo,self).__init__()
		pychan.init(self.engine, debug=TDS.readSetting("PychanDebug", type='bool'))
		self.world = world.World(self.engine)
		self.listener = ApplicationListener(self.engine, self.world)
		self.world.load(str(TDS.readSetting("MapFile")))

		self.soundmanager = self.engine.getSoundManager()
		self.soundmanager.init()

		if int(TDS.readSetting("PlaySounds")):
			# play track as background music
			emitter = self.soundmanager.createEmitter()
			id = self.engine.getSoundClipPool().addResourceFromFile('music/rio_de_hola.ogg')
			emitter.setSoundClip(id)
			emitter.setLooping(True)
			emitter.play()

	def loadSettings(self):
		"""
		Load the settings from a python file and load them into the engine.
		Called in the ApplicationBase constructor.
		"""
		import settings
		self.settings = settings

		engineSetting = self.engine.getSettings()
		engineSetting.setDefaultFontGlyphs(str(TDS.readSetting("FontGlyphs", strip=False)))
		engineSetting.setDefaultFontPath(str(TDS.readSetting("Font")))
		engineSetting.setDefaultFontSize(12)
		engineSetting.setBitsPerPixel(int(TDS.readSetting("BitsPerPixel")))
		engineSetting.setInitialVolume(float(TDS.readSetting("InitialVolume")))
		engineSetting.setSDLRemoveFakeAlpha(int(TDS.readSetting("SDLRemoveFakeAlpha")))
		engineSetting.setScreenWidth(int(TDS.readSetting("ScreenWidth")))
		engineSetting.setScreenHeight(int(TDS.readSetting("ScreenHeight")))
		engineSetting.setRenderBackend(str(TDS.readSetting("RenderBackend")))
		engineSetting.setFullScreen(int(TDS.readSetting("FullScreen")))

		try:
			engineSetting.setWindowTitle(str(TDS.readSetting("WindowTitle")))
			engineSetting.setWindowIcon(str(TDS.readSetting("WindowIcon")))
		except:
			pass			
		try:
			engineSetting.setImageChunkingSize(int(TDS.readSetting("ImageChunkSize")))
		except:
			pass

	def initLogging(self):
		"""
		Initialize the LogManager.
		"""
		LogModules = TDS.readSetting("LogModules", type='list')
		self.log = fifelog.LogManager(self.engine, int(TDS.readSetting("LogToPrompt")), int(TDS.readSetting("LogToFile")))
		if LogModules:
			self.log.setVisibleModules(*LogModules)

	def createListener(self):
		pass # already created in constructor

	def _pump(self):
		if self.listener.quit:
			self.breakRequested = True
			
			# get the correct directory to save the map file to
			mapSaveDir = getUserDataDirectory("fife", "rio_de_hola") + "/maps"
			
			# create the directory structure if it does not exist
			if not os.path.isdir(mapSaveDir):
				os.makedirs(mapSaveDir)
			
			# save map file to directory
			self.world.save(mapSaveDir + "/savefile.xml")
		else:
			self.world.pump()

def main():
	app = IslandDemo()
	app.run()


if __name__ == '__main__':
	if TDS.readSetting("ProfilingOn", type='bool'):
		import hotshot, hotshot.stats
		print "Starting profiler"
		prof = hotshot.Profile("fife.prof")
		prof.runcall(main)
		prof.close()
		print "analysing profiling results"
		stats = hotshot.stats.load("fife.prof")
		stats.strip_dirs()
		stats.sort_stats('time', 'calls')
		stats.print_stats(20)
	else:
		if TDS.readSetting("UsePsyco", type='bool'):
			# Import Psyco if available
			try:
				import psyco
				psyco.full()
				print "Psyco acceleration in use"
			except ImportError:
				print "Psyco acceleration not used"
		else:
			print "Psyco acceleration not used"
		main()