view engine/core/gui/base/sdl/sdl_gui_graphics.cpp @ 0:4a0efb7baf70

* Datasets becomes the new trunk and retires after that :-)
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Sun, 29 Jun 2008 18:44:17 +0000
parents
children 90005975cdbb
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or modify          *
 *   it under the terms of the GNU General Public License as published by  *
 *   the Free Software Foundation; either version 2 of the License, or     *
 *   (at your option) any later version.                                   *
 *                                                                         *
 *   This program is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 *   GNU General Public License for more details.                          *
 *                                                                         *
 *   You should have received a copy of the GNU General Public License     *
 *   along with this program; if not, write to the                         *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA              *
 ***************************************************************************/

// Standard C++ library includes

// 3rd party library includes
#include <SDL.h>

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src dir
#include "gui/base/gui_image.h"
#include "util/structures/rect.h"
#include "video/image.h"

#include "sdl_gui_graphics.h"

namespace FIFE {
	SdlGuiGraphics::SdlGuiGraphics(ImagePool& pool): m_pool(pool) {
		setTarget(SDL_GetVideoSurface());
	}

	void SdlGuiGraphics::drawImage(const gcn::Image* image, int srcX, int srcY, int dstX, int dstY, int width, int height) {
		const GuiImage* g_img = dynamic_cast<const GuiImage*>(image);
		assert(g_img);
		Image& fifeimg = m_pool.getImage(g_img->getPoolId());
		const gcn::ClipRectangle& clip = getCurrentClipArea();
		Rect rect(dstX, dstY, width, height);
		rect.x += clip.xOffset;
		rect.y += clip.yOffset;
		fifeimg.render(rect, mTarget);
	}
}