Mercurial > fife-parpg
view tools/editor/gui/objectselector.xml @ 695:47d58c7a95d7
Fixed a bug in VFSDirectory that prevented absolute paths from being resolved.
* Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory.
* Added the current working directory to the VFS in Engine::preInit in addition to the default drive root.
* Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Fri, 10 Jun 2011 23:36:14 -1000 |
parents | 64738befdf3b |
children |
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<Panel title="Object selector" min_size="200,300"> <VBox hexpand="1" vexpand="1"> <!-- Search field --> <HBox> <TextField name="searchField" /> <Button name="searchButton" text="Search" hexpand="0" /> </HBox> <!-- Namespaces --> <DropDown name="namespaceDropdown" /> <!-- Main area (object list) --> <ScrollArea name="mainScrollArea" min_size="150,50"/> <!-- Action buttons --> <HBox> <Spacer /> <Button name="toggleModeButton" text="Toggle previewmode" /> <Button name="closeButton" text="Close" /> </HBox> <!-- Preview area --> <ScrollArea name="previewScrollArea" max_size="200,1" vexpand="1"> <Icon name="previewIcon" /> </ScrollArea> </VBox> </Panel>