view tests/core_tests/test_gui.cpp @ 695:47d58c7a95d7

Fixed a bug in VFSDirectory that prevented absolute paths from being resolved. * Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory. * Added the current working directory to the VFS in Engine::preInit in addition to the default drive root. * Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author M. George Hansen <technopolitica@gmail.com>
date Fri, 10 Jun 2011 23:36:14 -1000
parents 64738befdf3b
children ecaa4d98f05f
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

// Standard C++ library includes

// Platform specific includes
#include "fife_unittest.h"

// 3rd party library includes
#include <boost/scoped_ptr.hpp>
#include <boost/shared_ptr.hpp>
#include <SDL.h>
#include <guichan.hpp>

#include "vfs/vfs.h"
#include "util/structures/rect.h"
#include "util/time/timemanager.h"
#include "vfs/vfs.h"
#include "vfs/vfsdirectory.h"
#include "vfs/raw/rawdata.h"
#include "video/image_location.h"
#include "video/image.h"
#include "video/imagepool.h"
#include "video/sdl/renderbackendsdl.h"
#include "video/opengl/renderbackendopengl.h"
#include "loaders/native/video_loaders/image_loader.h"
#include "loaders/native/video_loaders/subimage_loader.h"
#include "util/base/exception.h"
#include "gui/base/opengl/opengl_gui_graphics.h"
#include "gui/base/sdl/sdl_gui_graphics.h"
#include "gui/base/gui_image.h"
#include "gui/base/gui_imageloader.h"

using namespace FIFE;

static const std::string IMAGE_FILE = "tests/data/beach_e1.png";
static const std::string SUBIMAGE_FILE = "ests/data/rpg_tiles_01.png";
struct environment {
	boost::shared_ptr<TimeManager> timemanager;

	environment()
		: timemanager(new TimeManager()) {
			if (SDL_Init(SDL_INIT_NOPARACHUTE | SDL_INIT_TIMER) < 0) {	
				throw SDLException(SDL_GetError());
			}
		}
};

void test_gui_image(RenderBackend& renderbackend, gcn::Graphics& graphics, ImagePool& pool) {
		boost::scoped_ptr<VFS> vfs(new VFS());
		vfs->addSource(new VFSDirectory(vfs.get()));

		pool.addResourceLoader(new SubImageLoader());
		pool.addResourceLoader(new ImageLoader(vfs.get()));

		GuiImageLoader imageloader(pool);
		gcn::Image::setImageLoader(&imageloader);	


		gcn::Container* top = new gcn::Container();
		top->setDimension(gcn::Rectangle(0, 0, 200, 300));
		gcn::Gui* gui = new gcn::Gui();
		gui->setGraphics(&graphics);
		gui->setTop(top);
		gcn::Label* label = new gcn::Label("Label");

		gcn::Image* guiimage = gcn::Image::load(IMAGE_FILE);
		gcn::Icon* icon = new gcn::Icon(guiimage);
	 
		top->add(label, 10, 10);
		top->add(icon, 10, 30);

		ImageLoader provider(vfs.get());
		boost::scoped_ptr<Image> img(dynamic_cast<Image*>(provider.loadResource(ImageLocation(IMAGE_FILE))));

		int h = img->getHeight();
		int w = img->getWidth();
		for (int i = 0; i < 100; i+=2) {
			renderbackend.startFrame();
			img->render(Rect(i, i, w, h));
			gui->logic();
			gui->draw();
			renderbackend.endFrame();
		}
		delete label;
		delete icon;
		delete guiimage;
	}


TEST(test_sdl_gui_image)
{
	environment env;
	RenderBackendSDL renderbackend;
	renderbackend.init();
	ImagePool pool;
	Image* screen = renderbackend.createMainScreen(800, 600, 0, false, "FIFE", "");
	SdlGuiGraphics graphics(pool);
	graphics.setTarget(screen->getSurface());
	test_gui_image(renderbackend, graphics, pool);
}

TEST(test_ogl_gui_image)
{
	environment env;
	RenderBackendOpenGL renderbackend;
	renderbackend.init();
	ImagePool pool;
	renderbackend.createMainScreen(800, 600, 0, false, "FIFE", "");
	OpenGLGuiGraphics graphics(pool);
	test_gui_image(renderbackend, graphics, pool);
}

// need this here because SDL redefines 
// main to SDL_main in SDL_main.h
#ifdef main
#undef main
#endif

int main()
{
	return UnitTest::RunAllTests();
}