view engine/python/fife/extensions/serializers/xmlobject.py @ 695:47d58c7a95d7

Fixed a bug in VFSDirectory that prevented absolute paths from being resolved. * Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory. * Added the current working directory to the VFS in Engine::preInit in addition to the default drive root. * Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author M. George Hansen <technopolitica@gmail.com>
date Fri, 10 Jun 2011 23:36:14 -1000
parents e3140f01749d
children
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# -*- coding: utf-8 -*-
# ####################################################################
#  Copyright (C) 2005-2010 by the FIFE team
#  http://www.fifengine.de
#  This file is part of FIFE.
#
#  FIFE is free software; you can redistribute it and/or
#  modify it under the terms of the GNU Lesser General Public
#  License as published by the Free Software Foundation; either
#  version 2.1 of the License, or (at your option) any later version.
#
#  This library is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
#  Lesser General Public License for more details.
#
#  You should have received a copy of the GNU Lesser General Public
#  License along with this library; if not, write to the
#  Free Software Foundation, Inc.,
#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
# ####################################################################

""" submodule for xml map parsing """

from fife import fife

from fife.extensions.serializers import ET
from fife.extensions.serializers import SerializerError, InvalidFormat 
from fife.extensions.serializers import NameClash, NotFound, WrongFileType

class ObjectLocation(fife.ResourceLocation):
	"""
	
	
	"""
	def __init__(self, file, node=None):
		"""
		
		"""
		fife.ResourceLocation.__init__(self, file)
		self.node = node

class XMLObjectLoader(fife.ResourceLoader):
	"""
	
	"""
	def __init__(self, image_pool, anim_pool, model, vfs=None):
		"""
		
		"""
		self.image_pool = image_pool
		self.anim_pool = anim_pool
		self.model = model
		self.vfs = vfs
		self.source = None
		self.filename = ''

	def loadResource(self, location):
		"""
		
		"""
		self.source = location
		self.filename = self.source.getFilename()
		self.node = None
		self.file = None
		if hasattr(location, 'node'):
			self.node = location.node
		else:
			isobjectfile = True
			f = self.vfs.open(self.filename)
			f.thisown = 1

			obj_identifier = '<?fife type="object"?>'
			try:
				s = f.readString(len(obj_identifier))
			except fife.IndexOverflow:
				isobjectfile = False

			if isobjectfile and s != obj_identifier:
				isobjectfile = False

			if not isobjectfile:
				return
				raise WrongFileType('Tried to open non-object file %s with XMLObjectLoader.' % self.filename)

		self.do_load_resource(f)

	def do_load_resource(self, file):
		"""
		
		"""
		if file:
			tree = ET.parse(file)
			self.node = tree.getroot()
		self.parse_object(self.node)

	def parse_object(self, object):
		"""
		
		"""
		if self.node.tag != 'object':
			raise InvalidFormat('Expected <object> tag, but found <%s>.' % self.node.tag)

		_id = object.get('id')
		if not _id:
			raise InvalidFormat('<object> declared without an id attribute.')
		_id = str(_id)

		nspace = object.get('namespace')
		if not nspace:
			raise InvalidFormat('<object> %s declared without a namespace attribute.' % str(_id))
		nspace = str(nspace)

		obj = None
		parent = object.get('parent', None)
		if parent:
			query = self.metamodel.getObjects('id', str(parent))
			if len(query) == 0:
				raise NotFound('No objects found with identifier %s.' % str(parent))
			elif len(query) > 1:
				raise NameClash('%d objects found with identifier %s.' % (len(query), str(parent)))
			parent = query[0]

		# check if model already has this object
		if not bool(self.model.getObject(_id, nspace)):
			obj = self.model.createObject(_id, nspace, parent)
		else:
			print NameClash('Tried to create already existing object \n\t...ignoring: %s, %s' % (_id, nspace))
			return

		obj.setResourceLocation(self.source)
		fife.ObjectVisual.create(obj)
		obj.setBlocking(bool( int(object.get('blocking', False)) ))
		obj.setStatic(bool( int(object.get('static', False)) ))

		pather = object.get('pather', 'RoutePather')
		obj.setPather( self.model.getPather(pather) )

		self.parse_images(object, obj)
		self.parse_actions(object, obj)

	def parse_images(self, objelt, object):
		"""
		
		"""
		for image in objelt.findall('image'):
			source = image.get('source')
			if not source:
				raise InvalidFormat('<image> declared without a source attribute.')

			# paths are relative to this resource's path
			path = self.filename.split('/')
			path.pop()
			path.append(str(source))

			image_location = fife.ImageLocation('/'.join(path))
			image_location .setXShift(int( image.get('x_offset', 0) ))
			image_location .setYShift(int( image.get('y_offset', 0) ))
			id = self.image_pool.addResourceFromLocation(image_location)
			object.get2dGfxVisual().addStaticImage(int( image.get('direction', 0) ), id)

	def parse_actions(self, objelt, object):
		"""
		
		"""
		for action in objelt.findall('action'):
			id = action.get('id')
			if not id:
				raise InvalidFormat('<action> declared without an id attribute.')

			act_obj = object.createAction(str(id))
			fife.ActionVisual.create(act_obj)
			self.parse_animations(action, act_obj)

	def parse_animations(self, actelt, action):
		"""
		
		"""
		for anim in actelt.findall('animation'):
			source = anim.get('source')
			if not source:
				raise InvalidFormat('Animation declared with no source location.')

			# animation paths are relative to this resource's path
			path = self.filename.split('/')
			path.pop()
			path.append(str(source))

			anim_id = self.anim_pool.addResourceFromFile('/'.join(path))
			animation = self.anim_pool.getAnimation(anim_id)
			action.get2dGfxVisual().addAnimation(int( anim.get('direction', 0) ), anim_id)
			action.setDuration(animation.getDuration())