view engine/python/fife/extensions/savers.py @ 695:47d58c7a95d7

Fixed a bug in VFSDirectory that prevented absolute paths from being resolved. * Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory. * Added the current working directory to the VFS in Engine::preInit in addition to the default drive root. * Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author M. George Hansen <technopolitica@gmail.com>
date Fri, 10 Jun 2011 23:36:14 -1000
parents 4f36c890b1dd
children
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# -*- coding: utf-8 -*-

# ####################################################################
#  Copyright (C) 2005-2009 by the FIFE team
#  http://www.fifengine.de
#  This file is part of FIFE.
#
#  FIFE is free software; you can redistribute it and/or
#  modify it under the terms of the GNU Lesser General Public
#  License as published by the Free Software Foundation; either
#  version 2.1 of the License, or (at your option) any later version.
#
#  This library is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
#  Lesser General Public License for more details.
#
#  You should have received a copy of the GNU Lesser General Public
#  License along with this library; if not, write to the
#  Free Software Foundation, Inc.,
#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
# ####################################################################

import os
from xml.sax.saxutils import XMLGenerator
from xml.sax.xmlreader import AttributesNSImpl
from fife.extensions.serializers import *

from fife import fife

MAPFORMAT = '1.0'

fileExtensions = ('xml',)
class ModelSaver:

	def __init__(self, filepath, engine, state = 0, datastate = 0):
		self.SModel, self.SMap, self.SLayer, self.SInstances, self.SObject, self.SAction = range(6)

		self.engine = engine
		self.model = self.engine.getModel()
		self.pool = self.engine.getImagePool()
		self.anim_pool = self.engine.getAnimationPool()

		if (state):
			self.state = state
			if (state == self.SMap):
				self.map = datastate
			else:
				assert 0, "Invalid initialization state."
		else:
			self.state = self.SModel

		self.stack = [ self.SModel ] 
		self.datastack = [ ]

		self.file = open(filepath, 'w')
		self.xmlout = XMLGenerator(self.file, 'ascii')
		self.xmlout.startDocument()

		self.indent_level = ''

		self.nspace = None

	def startElement(self, name, attrs):
		self.file.write(self.indent_level)
		self.xmlout.startElementNS((None, name), name, attrs)
		self.file.write('\n')
		self.indent_level = self.indent_level + '\t'

	def endElement(self, name):
		self.indent_level = self.indent_level[0:(len(self.indent_level) - 1)]
		self.file.write(self.indent_level)
		self.xmlout.endElementNS((None, name), name)
		self.file.write('\n')

	def write_map(self, map, importList):
		assert self.state == self.SModel, "Declaration of <map> not at the top level."

		attr_vals = {
			(None, 'id'): map.getId(),
			(None, 'format'): MAPFORMAT,
		}
		attr_names = {
			(None, 'id'): 'id',
			(None, 'format'): 'format',
		}
		attrs = AttributesNSImpl(attr_vals, attr_names)
		self.startElement('map', attrs)
		self.state = self.SMap
		self.write_imports(map, importList)
		self.write_layers(map)
		self.write_camera(map)
		self.endElement('map')

	def write_imports(self, map, importList):
		for importdir in importList:
			self.write_importdir(root_subfile(map.getResourceFile(), importdir))

		imports = []
		for layer in map.getLayers():
			for instance in layer.getInstances():
				file = instance.getObject().getResourceFile()
				if not (file in imports):
					if not self.have_superdir(file, importList):
						imports.append(file)	
						self.write_import(root_subfile(map.getResourceFile(), file))

	def have_superdir(self, file, importList):
		'''returns true, if file is in directories given in importList'''
		for dir in importList:
			have = True
			for test in zip(dir.split(os.path.sep), file.split(os.path.sep)):
				if test[0] != test[1]: have = False
			if have: return True

		return False

	def write_import(self, file):
		attr_vals = {
			(None, 'file'): file,
		}
		attr_names = {
			(None, 'file'): 'file',
		}
		attrs = AttributesNSImpl(attr_vals, attr_names)
		self.file.write(self.indent_level)
		self.xmlout.startElementNS((None, 'import'), 'import', attrs)
		self.xmlout.endElementNS((None, 'import'), 'import')
		self.file.write('\n')

	def write_importdir(self, dir):
		attr_vals = {
			(None, 'dir'): dir,
		}
		attr_names = {
			(None, 'dir'): 'dir',
		}
		attrs = AttributesNSImpl(attr_vals, attr_names)
		self.file.write(self.indent_level)
		self.xmlout.startElementNS((None, 'import'), 'import', attrs)
		self.xmlout.endElementNS((None, 'import'), 'import')
		self.file.write('\n')

	def pathing_val_to_str(self, val):
		if val == fife.CELL_EDGES_AND_DIAGONALS:
			return "cell_edges_and_diagonals"
		if val == fife.FREEFORM:
			return "freeform"
		return "cell_edges_only"

	def write_layers(self, map):
		for layer in map.getLayers():
			cellgrid = layer.getCellGrid()
			attr_vals = {
				(None, 'id'): layer.getId(),
				(None, 'grid_type'): cellgrid.getType(),
				(None, 'x_scale'): str(cellgrid.getXScale()),
				(None, 'y_scale'): str(cellgrid.getYScale()),
				(None, 'rotation'): str(cellgrid.getRotation()),
				(None, 'x_offset'): str(cellgrid.getXShift()),
				(None, 'y_offset'): str(cellgrid.getYShift()),
				(None, 'pathing'): self.pathing_val_to_str(layer.getPathingStrategy()),
				(None, 'transparency'): str(layer.getLayerTransparency()),
			}
			attr_names = {
				(None, 'id'): 'id',
				(None, 'grid_type'): 'grid_type',
				(None, 'scaling'): 'scaling',
				(None, 'rotation'): 'rotation',
				(None, 'x_offset'): 'x_offset',
				(None, 'y_offset'): 'y_offset',
				(None, 'pathing'): 'pathing',
			}
			attrs = AttributesNSImpl(attr_vals, attr_names)
			self.startElement('layer', attrs)
			self.write_instances(layer)
			self.write_lights(layer)
			self.endElement('layer')

	def write_instances(self, layer):
		attrs = AttributesNSImpl({}, {})
		self.startElement('instances',  attrs)

		for inst in layer.getInstances():
			position = inst.getLocationRef().getExactLayerCoordinates()
			
			attr_vals = {
				(None, 'o'): inst.getObject().getId(),
				(None, 'x'): str(position.x),
				(None, 'y'): str(position.y),
				(None, 'z'): str(position.z),
				(None, 'r'): str(inst.getRotation()),
			}
			attr_names = {
				(None, 'o'): 'o',
				(None, 'x'): 'x',
				(None, 'y'): 'y',
				(None, 'z'): 'z',
				(None, 'r'): 'r',
			}

			visual = inst.get2dGfxVisual();
			if visual:
				attr_vals[(None, 'stackpos')] = str(visual.getStackPosition())
				attr_names[(None, 'stackpos')] = 'stackpos'
				
			nspace = inst.getObject().getNamespace()
			if nspace != self.nspace:
				attr_vals[(None, 'ns')] = inst.getObject().getNamespace()
				attr_names[(None, 'ns')] = 'ns'
				self.nspace = nspace

			instId = inst.getId()
			if instId:
				attr_vals[(None, 'id')] = inst.getId()
				attr_names[(None, 'id')] = 'id'

			if inst.isOverrideBlocking():
				attr_vals[(None, 'override_blocking')] = str(int(inst.isOverrideBlocking()))
				attr_names[(None, 'override_blocking')] = 'override_blocking'
				if inst.getObject().isBlocking() is not inst.isBlocking():
					attr_vals[(None, 'blocking')] = str(int(inst.isBlocking()))
					attr_names[(None, 'blocking')] = 'blocking'

			attrs = AttributesNSImpl(attr_vals, attr_names)
			self.file.write(self.indent_level)
			self.xmlout.startElementNS((None, 'i'), 'i', attrs)
			self.xmlout.endElementNS((None, 'i'), 'i')
			self.file.write('\n')

		self.endElement('instances')

	def write_lights(self, layer):
		attrs = AttributesNSImpl({}, {})
		self.startElement('lights',  attrs)

		cameras = layer.getMap().getCameras()
		for cam in cameras:
			hit = False
			layers = cam.getRenderer("LightRenderer").getActiveLayers();
			for lay in layers:
				if lay.getId() == layer.getId():
					hit = True

			if hit == False: continue					
			
			renderer = fife.LightRenderer.getInstance(cam)
			groups = renderer.getGroups()
			for group in groups:
				infos = renderer.getLightInfo(group)
				for info in infos:
					attr_vals = {}
					attr_names = {}
					type = info.getName()
					attr_vals[(None, 'group')] = str(group)
					attr_names[(None, 'group')] = 'group'
					attr_vals[(None, 'type')] = str(type)
					attr_names[(None, 'type')] = 'type'
					attr_vals[(None, 'instance')] = str(info.getNode().getInstance().getId())
					attr_names[(None, 'instance')] = 'instance'
					if info.getSrcBlend() > -1:
						attr_vals[(None, 'src')] = str(info.getSrcBlend())
						attr_names[(None, 'src')] = 'src'
					if info.getDstBlend() > -1:
						attr_vals[(None, 'dst')] = str(info.getDstBlend())
						attr_names[(None, 'dst')] = 'dst'
					if info.getStencil() > -1:
						attr_vals[(None, 's_ref')] = str(info.getStencil())
						attr_names[(None, 's_ref')] = 's_ref'
						attr_vals[(None, 'a_ref')] = str(info.getAlpha())
						attr_names[(None, 'a_ref')] = 'a_ref'
					
					if type == 'simple':
						if info.getRadius() > 0:
							attr_vals[(None, 'radius')] = str(info.getRadius())
							attr_names[(None, 'radius')] = 'radius'
						if info.getColor():
							color = info.getColor()
							attr_vals[(None, 'color')] = '%d,%d,%d' % (color[0], color[1], color[2])
							attr_vals[(None, 'intensity')] = str(color[3])
							attr_names[(None, 'color')] = 'color'
							attr_names[(None, 'intensity')] = 'intensity'

						if info.getSubdivisions() is not 32:
							attr_vals[(None, 'subdivisions')] = str(info.getSubdivisions())
							attr_names[(None, 'subdivisions')] = 'subdivisions'
						if info.getXStretch() > 1.001 or info.getXStretch() < 0.999:
							attr_vals[(None, 'xstretch')] = str(info.getXStretch())
							attr_names[(None, 'xstretch')] = 'xstretch'
						if info.getYStretch() > 1.001 or info.getYStretch() < 0.999:
							attr_vals[(None, 'ystretch')] = str(info.getYStretch())
							attr_names[(None, 'ystretch')] = 'ystretch'

					elif type == 'image':
						if info.getId() == -1: continue
						img = self.pool.getImage(info.getId());
						name = img.getResourceFile()
						attr_vals[(None, 'image')] = str('../' + name)
						attr_names[(None, 'image')] = 'image'

					elif type == 'animation':
						if info.getId() == -1: continue
						ani = self.anim_pool.getAnimation(info.getId());
						count = 0
						newstr = ''
						image = ani.getFrame(ani.getActionFrame())
						fname = image.getResourceFile()
						strings = ([str(s) for s in fname.split('/')])
						leng = len(strings) -1
						while count < leng:
							newstr = str(newstr + strings[count] + '/')
							count += 1

						name = str('../' + newstr + 'animation.' + fileExtensions[0])
						attr_vals[(None, 'animation')] = str(name)
						attr_names[(None, 'animation')] = 'animation'

					else:
						continue

					attrs = AttributesNSImpl(attr_vals, attr_names)
					self.file.write(self.indent_level)
					self.xmlout.startElementNS((None, 'l'), 'l', attrs)
					self.xmlout.endElementNS((None, 'l'), 'l')
					self.file.write('\n')

		self.endElement('lights')

	# Save the linked camera of a map.
	def write_camera( self, map ):
		cameralist = map.getCameras()

		for cam in cameralist:
			if cam.getLocationRef().getMap().getId() == map.getId():
				celldimensions = cam.getCellImageDimensions()
				viewport = cam.getViewPort();

				attr_names = {
						(None, 'id'): 'id',
						(None, 'zoom'): 'zoom',
						(None, 'tilt'): 'tile',
						(None, 'rotation'): 'rotation',
						(None, 'ref_layer_id'): 'ref_layer_id',
						(None, 'ref_cell_width'): 'ref_cell_width',
						(None, 'ref_cell_height'): 'ref_cell_height',
				}

				attr_vals = {
					(None, 'id'): cam.getId(),
					(None, 'zoom'): str( cam.getZoom()),
					(None, 'tilt'): str( cam.getTilt()),
					(None, 'rotation'): str( cam.getRotation()),
					(None, 'ref_layer_id'): cam.getLocation().getLayer().getId(),
					(None, 'ref_cell_width'): str( celldimensions.x ),
					(None, 'ref_cell_height'): str( celldimensions.y ),
				}

				# add a viewport entry if the cam isn't full sized
				if not (viewport == self.engine.getRenderBackend().getArea()):
					attr_names[(None,'viewport')] = 'viewport'
					attr_vals[(None,'viewport')] = '%d,%d,%d,%d' % (viewport.x, viewport.y, viewport.w, viewport.h)

				colors = cam.getLightingColor()
				if colors[0] < 1.0 or colors[1] < 1.0 or colors[2] < 1.0 or colors[3] < 1.0:
					attr_names[(None,'light_color')] = 'light_color'
					attr_vals[(None,'light_color')] = '%f,%f,%f,%f' % (colors[0], colors[1], colors[2], colors[3])
				attrs = AttributesNSImpl( attr_vals, attr_names )
				self.startElement( 'camera', attrs );
				self.endElement( 'camera' );

	def flush(self):
		self.xmlout.endDocument()
		self.file.close()

def saveMapFile(path, engine, map, importList=[]):
	map.setResourceFile(path)
	writer = ModelSaver(path, engine)
	writer.write_map(map, importList)