view engine/core/video/animation.cpp @ 695:47d58c7a95d7

Fixed a bug in VFSDirectory that prevented absolute paths from being resolved. * Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory. * Added the current working directory to the VFS in Engine::preInit in addition to the default drive root. * Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author M. George Hansen <technopolitica@gmail.com>
date Fri, 10 Jun 2011 23:36:14 -1000
parents e3140f01749d
children
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

// Standard C++ library includes
#include <string>

// 3rd party library includes
#include <boost/lexical_cast.hpp>

// FIFE includes
// These includes are split up in two parts, separated by one empty line
// First block: files included from the FIFE root src directory
// Second block: files included from the same folder
#include "util/base/exception.h"
#include "util/time/timemanager.h"

#include "animation.h"
#include "image.h"
#include "util/structures/rect.h"

namespace FIFE {

	Animation::Animation(): 
		m_action_frame(-1),
		m_animation_endtime(-1),
		m_direction(0) {
		}
	
	Animation::~Animation() {
		// note: we don't need to free the images, as they are handled via
		// smart references.
	}

	void Animation::addFrame(ResourcePtr image, unsigned int duration) {
		FrameInfo info;
		info.index = m_frames.size();
		info.duration = duration;
		info.image = image;
		m_frames.push_back(info);

		std::map<unsigned int, FrameInfo>::const_iterator i(m_framemap.end());
		if (i == m_framemap.begin()) {
			m_framemap[0] = info;
			m_animation_endtime = duration;
		} else {
			--i;
			unsigned int frametime = i->first + i->second.duration;
			m_framemap[frametime] = info;
			m_animation_endtime = frametime + duration;
		}
		
	}

	int Animation::getFrameIndex(unsigned int timestamp) {
		int val = -1;
		if ((static_cast<int>(timestamp) <= m_animation_endtime) && (m_animation_endtime > 0)) {
			std::map<unsigned int, FrameInfo>::const_iterator i(m_framemap.upper_bound(timestamp));
			--i;
			val = i->second.index;
		}
		return val;
	}

	bool Animation::isValidIndex(int index) const{
		int size = m_frames.size();
		return size > 0 && index >= 0 && index < size; 
	}

	Image* Animation::getFrame(int index) {
		if (isValidIndex(index)) {
			return m_frames[index].image.get<Image>();
		} else {
			return NULL;
		}
	}

	Image* Animation::getFrameByTimestamp(unsigned int timestamp) {
		return getFrame(getFrameIndex(timestamp));
	}

	int Animation::getFrameDuration(int index) const{
		if (isValidIndex(index)) {
			return m_frames[index].duration;
		} else {
			return -1;
		}
	}

	unsigned int Animation::getNumFrames() const {
		return m_frames.size();
	}

	void Animation::setDirection(unsigned int direction) {
		m_direction %= 360;
	}
}
/* vim: set noexpandtab: set shiftwidth=2: set tabstop=2: */