Mercurial > fife-parpg
view engine/core/vfs/dat/lzssdecoder.h @ 695:47d58c7a95d7
Fixed a bug in VFSDirectory that prevented absolute paths from being resolved.
* Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory.
* Added the current working directory to the VFS in Engine::preInit in addition to the default drive root.
* Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Fri, 10 Jun 2011 23:36:14 -1000 |
parents | 90005975cdbb |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ #ifndef FIFE_LZSSDECODER_H #define FIFE_LZSSDECODER_H // Standard C++ library includes // 3rd party library includes // FIFE includes #include "util/base/fife_stdint.h" #include "vfs/vfs.h" namespace FIFE { /** A helper class for unpacking LZSS encoded data * @bug just a quick&dirty LZSS implementation, optimized a bit * see revision 719 for the original one and 795 for the broken optimized one * @bug the lzss decoder might very well crash on corrupt data. */ class LZSSDecoder { public: /** Constructor */ LZSSDecoder(); /** Destructor */ ~LZSSDecoder(); /** Decodes from a file into a pointer. * @param input The VFS file to read from * @param output The memory location to write to * @param outputsize The size of the memory location in byte */ void decode(RawData* input, uint8_t* output, const uint32_t outputsize); private: uint32_t m_outlen; uint32_t m_outindex; void LZSSDecode(uint8_t* in, long len, uint8_t* out); }; } #endif