view engine/core/util/math/math.i @ 695:47d58c7a95d7

Fixed a bug in VFSDirectory that prevented absolute paths from being resolved. * Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory. * Added the current working directory to the VFS in Engine::preInit in addition to the default drive root. * Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author M. George Hansen <technopolitica@gmail.com>
date Fri, 10 Jun 2011 23:36:14 -1000
parents 07b1cf8e92b5
children
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/***************************************************************************
 *   Copyright (C) 2005-2010 by the FIFE team                              *
 *   http://www.fifengine.net                                              *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/
%module fife

%{
#include "util/math/fife_math.h"
%}

namespace FIFE {

	template <class numT>
	struct float_traits { };

	template <typename T>
	class Math {
	public:
		typedef T num_type;
		typedef float_traits<num_type> traits_type;

		static inline num_type epsilon();
		static inline num_type zeroTolerance();
		static inline num_type max();
		static inline num_type pi();
		static inline num_type twoPi();
		static inline num_type halfPi();
		static inline num_type inversePi();
		static inline num_type inverseTwoPi();
		static inline num_type degToRad();
		static inline num_type radToDeg();
		static inline num_type log2();
		static inline num_type log10();
		static inline num_type invLog2();
		static inline num_type invLog10();

		static T ACos(T _val);
		static T ASin(T _val);
		static T ATan(T _val);
		static T ATan2(T _x, T _y);
		static T Ceil(T _val);
		static T Cos(T _val);
		static T Exp(T _val);
		static T FAbs(T _val);
		static T Floor(T _val);
		static T FMod (T _x, T _y);
		static T InvSqrt(T _val);
		static T Log(T _val);
		static T Log2(T _val);
		static T Log10(T _val);
		static T Pow(T _base, T _exponent);
		static T Sin(T _val);
		static T Sqr(T _val);
		static T Sqrt(T _val);
		static T Tan(T _val);
	};

	typedef Math<float> Mathf;
	typedef Math<double> Mathd;
	
	%template(Mathf) Math<float>;
	%template(Mathd) Math<double>;

}