Mercurial > fife-parpg
view engine/core/model/structures/location.i @ 695:47d58c7a95d7
Fixed a bug in VFSDirectory that prevented absolute paths from being resolved.
* Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory.
* Added the current working directory to the VFS in Engine::preInit in addition to the default drive root.
* Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Fri, 10 Jun 2011 23:36:14 -1000 |
parents | 90005975cdbb |
children |
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/*************************************************************************** * Copyright (C) 2005-2008 by the FIFE team * * http://www.fifengine.de * * This file is part of FIFE. * * * * FIFE is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; either * * version 2.1 of the License, or (at your option) any later version. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * ***************************************************************************/ %module fife %{ #include "model/structures/location.h" %} namespace FIFE { class Map; class Layer; class NotSet; class ModelCoordinate; class ExactModelCoordinate; // for some reason swig ignores operator= and gives warning. Ignore this for now %ignore Location::operator=; class Location { public: Location(); Location(const Location& loc); Location(Layer* layer); ~Location(); void reset(); Location& operator=(const Location& rhs) const; inline bool operator==(const Location& loc) const; Map* getMap() const; void setLayer(Layer* layer); Layer* getLayer() const; void setExactLayerCoordinates(const ExactModelCoordinate& coordinates); void setLayerCoordinates(const ModelCoordinate& coordinates); void setMapCoordinates(const ExactModelCoordinate& coordinates); ExactModelCoordinate& getExactLayerCoordinatesRef(); ExactModelCoordinate getExactLayerCoordinates() const; ExactModelCoordinate getExactLayerCoordinates(const Layer* layer) const; ModelCoordinate getLayerCoordinates() const; ModelCoordinate getLayerCoordinates(const Layer* layer) const; ExactModelCoordinate getMapCoordinates() const; bool isValid() const; double getCellOffsetDistance() const; double getMapDistanceTo(const Location& location) const; double getLayerDistanceTo(const Location& location) const; }; std::ostream& operator<<(std::ostream& os, const Location& l); }