view engine/core/audio/soundemitter.i @ 695:47d58c7a95d7

Fixed a bug in VFSDirectory that prevented absolute paths from being resolved. * Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory. * Added the current working directory to the VFS in Engine::preInit in addition to the default drive root. * Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author M. George Hansen <technopolitica@gmail.com>
date Fri, 10 Jun 2011 23:36:14 -1000
parents 58c0bbeeeb35
children
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/***************************************************************************
 *   Copyright (C) 2005-2008 by the FIFE team                              *
 *   http://www.fifengine.de                                               *
 *   This file is part of FIFE.                                            *
 *                                                                         *
 *   FIFE is free software; you can redistribute it and/or                 *
 *   modify it under the terms of the GNU Lesser General Public            *
 *   License as published by the Free Software Foundation; either          *
 *   version 2.1 of the License, or (at your option) any later version.    *
 *                                                                         *
 *   This library is distributed in the hope that it will be useful,       *
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU     *
 *   Lesser General Public License for more details.                       *
 *                                                                         *
 *   You should have received a copy of the GNU Lesser General Public      *
 *   License along with this library; if not, write to the                 *
 *   Free Software Foundation, Inc.,                                       *
 *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA          *
 ***************************************************************************/

%module soundemitter
%{
#include "audio/soundemitter.h"
%}

namespace FIFE {

	enum SoundPositionType {
		SD_SAMPLE_POS,
		SD_TIME_POS,
		SD_BYTE_POS
	};

	class SoundDecoder;
	class SoundManager;
	class SoundClipPool;


	class SoundEmitter {
	public:
		SoundEmitter(SoundManager* manager, SoundClipPool* pool, unsigned int uid);
		~SoundEmitter();

		unsigned int getId() const;

		void setSoundClip(unsigned int sound_id);
		void reset(bool defaultall = false);
		void release();

		void play();
		void pause();
		void stop();

		void setLooping(bool loop);
		void setRolloff(float rolloff);
		void setPositioning(bool relative);
		void setPosition(float x, float y, float z);
		void setVelocity(float x, float y, float z);
		void setGain(float gain);
		float getGain();

		bool isStereo();
		short getBitResolution();
		unsigned long getSampleRate();
		unsigned long getDecodedLength();
		unsigned long getDuration();

		void setCursor(SoundPositionType type, float value);
		float getCursor(SoundPositionType type);
	};
}