Mercurial > fife-parpg
view demos/rpg/maps/town_objects.xml @ 695:47d58c7a95d7
Fixed a bug in VFSDirectory that prevented absolute paths from being resolved.
* Modified the VFSDirectory constructor so that it now adds the drive root as the VFS root by default, instead of the current working directory.
* Added the current working directory to the VFS in Engine::preInit in addition to the default drive root.
* Reverted a change to EventManager::processMouseEvent which prevents GUIChan from grabbing mouse input. The fact that GUIChan grabs all mouse input will need to be addressed once the GUI code is modularized.
author | M. George Hansen <technopolitica@gmail.com> |
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date | Fri, 10 Jun 2011 23:36:14 -1000 |
parents | 69d50e751c9a |
children |
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<?xml version='1.0' encoding='UTF-8'?> <Settings> <Module name="objects"> <Setting name="objectlist" type="list"> gstack1 ; temple ; Quiller </Setting> <Setting name="gstack1" type="dict"> objectname : goldstack ; value : 5000 ; posx : 3.0 ; posy : 3.0 </Setting> <Setting name="temple" type="dict"> objectname : templeportal ; dest : level1 ; posx : 3.0 ; posy : -2.0 </Setting> <Setting name="Quiller" type="dict"> objectname : quiller ; posx : 1.0 ; posy : 1.0 ; noquest_dialog : I've got nothing for you. Run along now! </Setting> </Module> </Settings>