Mercurial > fife-parpg
view demos/rio_de_hola/objects/agents/hippie_priest/object.xml @ 662:1ed5b5a0e7e3
Removing unneeded gltext.h include:
* With the include in place, MSVC (2005 & 2008) will fail to build the latest trunk as glext.h is part of GLUT and does not ship with the Microsoft compiler
* In case we would like to support the GL extensions, we should ship GLUT includes and the library with the win32 devkit
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Sat, 06 Nov 2010 11:13:21 +0000 |
parents | 64738befdf3b |
children |
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<?fife type="object"?> <object id="hippie_priest" namespace="http://www.fifengine.de/xml/rio_de_hola" blocking="1" static="0"> <action id="attack"> <animation source="attack/000/animation.xml" direction="0" /> <animation source="attack/045/animation.xml" direction="45" /> <animation source="attack/090/animation.xml" direction="90" /> <animation source="attack/135/animation.xml" direction="135" /> <animation source="attack/180/animation.xml" direction="180" /> <animation source="attack/225/animation.xml" direction="225" /> <animation source="attack/270/animation.xml" direction="270" /> <animation source="attack/315/animation.xml" direction="315" /> </action> <action id="cast_spell"> <animation source="cast_spell/000/animation.xml" direction="0" /> <animation source="cast_spell/045/animation.xml" direction="45" /> <animation source="cast_spell/090/animation.xml" direction="90" /> <animation source="cast_spell/135/animation.xml" direction="135" /> <animation source="cast_spell/180/animation.xml" direction="180" /> <animation source="cast_spell/225/animation.xml" direction="225" /> <animation source="cast_spell/270/animation.xml" direction="270" /> <animation source="cast_spell/315/animation.xml" direction="315" /> </action> <action id="fall"> <animation source="fall/000/animation.xml" direction="0" /> <animation source="fall/045/animation.xml" direction="45" /> <animation source="fall/090/animation.xml" direction="90" /> <animation source="fall/135/animation.xml" direction="135" /> <animation source="fall/180/animation.xml" direction="180" /> <animation source="fall/225/animation.xml" direction="225" /> <animation source="fall/270/animation.xml" direction="270" /> <animation source="fall/315/animation.xml" direction="315" /> </action> <action id="get_hit"> <animation source="get_hit/000/animation.xml" direction="0" /> <animation source="get_hit/045/animation.xml" direction="45" /> <animation source="get_hit/090/animation.xml" direction="90" /> <animation source="get_hit/135/animation.xml" direction="135" /> <animation source="get_hit/180/animation.xml" direction="180" /> <animation source="get_hit/225/animation.xml" direction="225" /> <animation source="get_hit/270/animation.xml" direction="270" /> <animation source="get_hit/315/animation.xml" direction="315" /> </action> <action id="read"> <animation source="read/000/animation.xml" direction="0" /> <animation source="read/045/animation.xml" direction="45" /> <animation source="read/090/animation.xml" direction="90" /> <animation source="read/135/animation.xml" direction="135" /> <animation source="read/180/animation.xml" direction="180" /> <animation source="read/225/animation.xml" direction="225" /> <animation source="read/270/animation.xml" direction="270" /> <animation source="read/315/animation.xml" direction="315" /> </action> <action id="run"> <animation source="run/000/animation.xml" direction="0" /> <animation source="run/045/animation.xml" direction="45" /> <animation source="run/090/animation.xml" direction="90" /> <animation source="run/135/animation.xml" direction="135" /> <animation source="run/180/animation.xml" direction="180" /> <animation source="run/225/animation.xml" direction="225" /> <animation source="run/270/animation.xml" direction="270" /> <animation source="run/315/animation.xml" direction="315" /> </action> <action id="stand"> <animation source="stand/000/animation.xml" direction="0" /> <animation source="stand/045/animation.xml" direction="45" /> <animation source="stand/090/animation.xml" direction="90" /> <animation source="stand/135/animation.xml" direction="135" /> <animation source="stand/180/animation.xml" direction="180" /> <animation source="stand/225/animation.xml" direction="225" /> <animation source="stand/270/animation.xml" direction="270" /> <animation source="stand/315/animation.xml" direction="315" /> </action> <action id="talk"> <animation source="talk/000/animation.xml" direction="0" /> <animation source="talk/045/animation.xml" direction="45" /> <animation source="talk/090/animation.xml" direction="90" /> <animation source="talk/135/animation.xml" direction="135" /> <animation source="talk/180/animation.xml" direction="180" /> <animation source="talk/225/animation.xml" direction="225" /> <animation source="talk/270/animation.xml" direction="270" /> <animation source="talk/315/animation.xml" direction="315" /> </action> <action id="walk"> <animation source="walk/000/animation.xml" direction="0" /> <animation source="walk/045/animation.xml" direction="45" /> <animation source="walk/090/animation.xml" direction="90" /> <animation source="walk/135/animation.xml" direction="135" /> <animation source="walk/180/animation.xml" direction="180" /> <animation source="walk/225/animation.xml" direction="225" /> <animation source="walk/270/animation.xml" direction="270" /> <animation source="walk/315/animation.xml" direction="315" /> </action> </object>