Mercurial > fife-parpg
diff ext/guichan-0.8.1/include/guichan/graphics.hpp @ 89:fa33cda75471
* Reverting back to 2543 as requested by sleek
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 19 Jul 2008 11:38:52 +0000 |
parents | 4a0efb7baf70 |
children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/ext/guichan-0.8.1/include/guichan/graphics.hpp Sat Jul 19 11:38:52 2008 +0000 @@ -0,0 +1,291 @@ +/* _______ __ __ __ ______ __ __ _______ __ __ + * / _____/\ / /\ / /\ / /\ / ____/\ / /\ / /\ / ___ /\ / |\/ /\ + * / /\____\// / // / // / // /\___\// /_// / // /\_/ / // , |/ / / + * / / /__ / / // / // / // / / / ___ / // ___ / // /| ' / / + * / /_// /\ / /_// / // / // /_/_ / / // / // /\_/ / // / | / / + * /______/ //______/ //_/ //_____/\ /_/ //_/ //_/ //_/ //_/ /|_/ / + * \______\/ \______\/ \_\/ \_____\/ \_\/ \_\/ \_\/ \_\/ \_\/ \_\/ + * + * Copyright (c) 2004 - 2008 Olof Naessén and Per Larsson + * + * + * Per Larsson a.k.a finalman + * Olof Naessén a.k.a jansem/yakslem + * + * Visit: http://guichan.sourceforge.net + * + * License: (BSD) + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions + * are met: + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in + * the documentation and/or other materials provided with the + * distribution. + * 3. Neither the name of Guichan nor the names of its contributors may + * be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED + * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#ifndef GCN_GRAPHICS_HPP +#define GCN_GRAPHICS_HPP + +#include <iosfwd> +#include <stack> + +#include "guichan/cliprectangle.hpp" +#include "guichan/platform.hpp" + +namespace gcn +{ + class Color; + class Font; + class Image; + + /** + * Abstract class for providing drawing primitve functions. + * It contains all vital functions for drawing. + * + * Guichan contains implementations of Graphics for common + * libraries like the Allegro library, the HGE library, + * the OpenGL library, the OpenLayer library, and the SDL library. + * To make Guichan usable with other libraries, a Graphics class + * must be implemented. + * + * In Graphics you can set clip areas to limit drawing to certain + * areas of the screen. Clip areas are put on a stack, which + * means that you can push smaller and smaller clip areas onto the + * stack. All coordinates will be relative to the top most clip area. + * In most cases you won't have to worry about the clip areas, + * unless you want to implement some really complex widget. + * Pushing and poping of clip areas are handled automatically by + * container widgets when their child widgets are drawn. + * + * IMPORTANT: Remember to pop each clip area that you pushed on the stack + * after you are done with it. + * + * If you feel that Graphics is to restrictive for your needs, + * there is no one stopping you from using your own code for drawing + * in widgets. You could for instance use pure SDL in the drawing of + * widgets bypassing Graphics. This might however hurt portability of + * your application. + * + * If you implement a Graphics class not present in Guichan we would + * be very happy to add it to Guichan. + * + * @see AllegroGraphics, HGEGraphics, OpenLayerGraphics, OpenGLGraphics, + * SDLGraphics, Image + * @since 0.1.0 + */ + class GCN_CORE_DECLSPEC Graphics + { + public: + /** + * Alignments for text drawing. + */ + enum Alignment + { + LEFT = 0, + CENTER, + RIGHT + }; + + /** + * Constructor. + */ + Graphics(); + + /** + * Destructor. + */ + virtual ~Graphics() { } + + /** + * Initializes drawing. Called by the Gui when Gui::draw() is called. + * It is needed by some implementations of Graphics to perform + * preparations before drawing. An example of such an implementation + * is the OpenGLGraphics. + * + * NOTE: You will never need to call this function yourself, unless + * you use a Graphics object outside of Guichan. + * + * @see _endDraw, Gui::draw + */ + virtual void _beginDraw() { } + + /** + * Deinitializes drawing. Called by the Gui when a Gui::draw() is done. + * done. It should reset any state changes made by _beginDraw(). + * + * NOTE: You will never need to call this function yourself, unless + * you use a Graphics object outside of Guichan. + * + * @see _beginDraw, Gui::draw + */ + virtual void _endDraw() { } + + /** + * Pushes a clip area onto the stack. The x and y coordinates in the + * rectangle is relative to the last pushed clip area. + * If the new area falls outside the current clip area, it will be + * clipped as necessary. + * + * If a clip area is outside of the top clip area a clip area with + * zero width and height will be pushed. + * + * @param area The clip area to be pushed onto the stack. + * @return False if the the new area lays outside the current clip + * area. + */ + virtual bool pushClipArea(Rectangle area); + + /** + * Removes the top most clip area from the stack. + * + * @throws Exception if the stack is empty. + */ + virtual void popClipArea(); + + /** + * Gets the current clip area. Usefull if you want to do drawing + * bypassing Graphics. + * + * @return The current clip area. + */ + virtual const ClipRectangle& getCurrentClipArea(); + + /** + * Draws a part of an image. + * + * NOTE: Width and height arguments will not scale the image but + * specifies the size of the part to be drawn. If you want + * to draw the whole image there is a simplified version of + * this function. + * + * EXAMPLE: @code drawImage(myImage, 10, 10, 20, 20, 40, 40); @endcode + * Will draw a rectangular piece of myImage starting at + * coordinate (10, 10) in myImage, with width and height 40. + * The piece will be drawn with it's top left corner at + * coordinate (20, 20). + * + * @param image The image to draw. + * @param srcX The source image x coordinate. + * @param srcY The source image y coordinate. + * @param dstX The destination x coordinate. + * @param dstY The destination y coordinate. + * @param width The width of the piece. + * @param height The height of the piece. + */ + virtual void drawImage(const Image* image, + int srcX, + int srcY, + int dstX, + int dstY, + int width, + int height) = 0; + /** + * Draws an image. A simplified version of the other drawImage. + * It will draw a whole image at the coordinate you specify. + * It is equivalent to calling: + * @code drawImage(myImage, 0, 0, dstX, dstY, image->getWidth(), \ + image->getHeight()); @endcode + */ + virtual void drawImage(const Image* image, int dstX, int dstY); + + /** + * Draws a single point/pixel. + * + * @param x The x coordinate. + * @param y The y coordinate. + */ + virtual void drawPoint(int x, int y) = 0; + + /** + * Ddraws a line. + * + * @param x1 The first x coordinate. + * @param y1 The first y coordinate. + * @param x2 The second x coordinate. + * @param y2 The second y coordinate. + */ + virtual void drawLine(int x1, int y1, int x2, int y2) = 0; + + /** + * Draws a simple, non-filled, rectangle with a one pixel width. + * + * @param rectangle The rectangle to draw. + */ + virtual void drawRectangle(const Rectangle& rectangle) = 0; + + /** + * Draws a filled rectangle. + * + * @param rectangle The filled rectangle to draw. + */ + virtual void fillRectangle(const Rectangle& rectangle) = 0; + + /** + * Sets the color to use when drawing. + * + * @param color A color. + * @see getColor + */ + virtual void setColor(const Color& color) = 0; + + /** + * Gets the color to use when drawing. + * + * @return The color used when drawing. + * @see setColor + */ + virtual const Color& getColor() const = 0; + + /** + * Sets the font to use when drawing text. + * + * @param font The font to use when drawing. + */ + virtual void setFont(Font* font); + + /** + * Draws text. + * + * @param text The text to draw. + * @param x The x coordinate where to draw the text. + * @param y The y coordinate where to draw the text. + * @param alignment The alignemnt to use when drawing. + * @throws Exception when no font has been set. + */ + virtual void drawText(const std::string& text, + int x, + int y, + Alignment alignment = LEFT); + + protected: + /** + * Holds the clip area stack. + */ + std::stack<ClipRectangle> mClipStack; + + /** + * Holds the current font. + */ + Font* mFont; + }; +} + +#endif // end GCN_GRAPHICS_HPP