Mercurial > fife-parpg
diff engine/core/video/opengl/renderbackendopengl.cpp @ 631:f3457443c95f
* Added drawRectangle() and fillRectangle() functions to the renderers
* Modified FIFE::FloatingTextRenderer to use the new functions
* Updated some data types in FIFE::FloatingTextRenderer to use integer types defined in fife_stdint.h
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Tue, 05 Oct 2010 15:44:16 +0000 |
parents | 853d25234671 |
children | 46b95d06c8c2 |
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--- a/engine/core/video/opengl/renderbackendopengl.cpp Mon Oct 04 21:29:12 2010 +0000 +++ b/engine/core/video/opengl/renderbackendopengl.cpp Tue Oct 05 15:44:16 2010 +0000 @@ -218,6 +218,28 @@ glEnd(); } + void RenderBackendOpenGL::drawRectangle(const Point& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { + glColor4ub(r, g, b, a); + + glBegin(GL_LINE_LOOP); + glVertex2f(p.x, p.y); + glVertex2f(p.x+w, p.y); + glVertex2f(p.x+w, p.y+h); + glVertex2f(p.x, p.y+h); + glEnd(); + } + + void RenderBackendOpenGL::fillRectangle(const Point& p, uint16_t w, uint16_t h, uint8_t r, uint8_t g, uint8_t b, uint8_t a) { + glColor4ub(r, g, b, a); + + glBegin(GL_QUADS); + glVertex2f(p.x, p.y); + glVertex2f(p.x+w, p.y); + glVertex2f(p.x+w, p.y+h); + glVertex2f(p.x, p.y+h); + glEnd(); + } + void RenderBackendOpenGL::drawQuad(const Point& p1, const Point& p2, const Point& p3, const Point& p4, int r, int g, int b, int a) { glColor4ub(r, g, b, a);