diff tests/swig_tests/controller_tests.py @ 144:d2f1e81fbe2c

* Fixed a scons issue, where libraries checked for C instead of C++ * Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first. * Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above. * The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 09 Oct 2008 06:18:36 +0000
parents 4a0efb7baf70
children 81641655bc38
line wrap: on
line diff
--- a/tests/swig_tests/controller_tests.py	Tue Oct 07 02:12:57 2008 +0000
+++ b/tests/swig_tests/controller_tests.py	Thu Oct 09 06:18:36 2008 +0000
@@ -7,7 +7,7 @@
 		self.engine = getEngine(True)
 		
 	def tearDown(self):
-		del self.engine
+		self.engine.destroy()
 		
 	def testInstances(self):
 		print "\nTest SoundManager"