Mercurial > fife-parpg
diff tests/swig_tests/controller_tests.py @ 144:d2f1e81fbe2c
* Fixed a scons issue, where libraries checked for C instead of C++
* Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first.
* Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above.
* The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Thu, 09 Oct 2008 06:18:36 +0000 |
parents | 4a0efb7baf70 |
children | 81641655bc38 |
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--- a/tests/swig_tests/controller_tests.py Tue Oct 07 02:12:57 2008 +0000 +++ b/tests/swig_tests/controller_tests.py Thu Oct 09 06:18:36 2008 +0000 @@ -7,7 +7,7 @@ self.engine = getEngine(True) def tearDown(self): - del self.engine + self.engine.destroy() def testInstances(self): print "\nTest SoundManager"