Mercurial > fife-parpg
comparison tests/swig_tests/controller_tests.py @ 144:d2f1e81fbe2c
* Fixed a scons issue, where libraries checked for C instead of C++
* Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first.
* Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above.
* The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author | phoku@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Thu, 09 Oct 2008 06:18:36 +0000 |
parents | 4a0efb7baf70 |
children | 81641655bc38 |
comparison
equal
deleted
inserted
replaced
143:fe7ff4808529 | 144:d2f1e81fbe2c |
---|---|
5 | 5 |
6 def setUp(self): | 6 def setUp(self): |
7 self.engine = getEngine(True) | 7 self.engine = getEngine(True) |
8 | 8 |
9 def tearDown(self): | 9 def tearDown(self): |
10 del self.engine | 10 self.engine.destroy() |
11 | 11 |
12 def testInstances(self): | 12 def testInstances(self): |
13 print "\nTest SoundManager" | 13 print "\nTest SoundManager" |
14 self.assert_(self.engine.getSoundManager()) | 14 self.assert_(self.engine.getSoundManager()) |
15 print "Test EventManager" | 15 print "Test EventManager" |