comparison tests/swig_tests/controller_tests.py @ 144:d2f1e81fbe2c

* Fixed a scons issue, where libraries checked for C instead of C++ * Fixed a shutdown order problem - deleting a GLImage will reference the RenderBackend, thus image pools must be deleted first. * Added an explicit Engine.destroy method to force the shutdown, in case python fails to do so. Necessary - see above. * The Pool::printStatistics now gives out information how many resources are loaded. Called before destruction. Add 'pool' to the LogModules to check memory pooling issues.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 09 Oct 2008 06:18:36 +0000
parents 4a0efb7baf70
children 81641655bc38
comparison
equal deleted inserted replaced
143:fe7ff4808529 144:d2f1e81fbe2c
5 5
6 def setUp(self): 6 def setUp(self):
7 self.engine = getEngine(True) 7 self.engine = getEngine(True)
8 8
9 def tearDown(self): 9 def tearDown(self):
10 del self.engine 10 self.engine.destroy()
11 11
12 def testInstances(self): 12 def testInstances(self):
13 print "\nTest SoundManager" 13 print "\nTest SoundManager"
14 self.assert_(self.engine.getSoundManager()) 14 self.assert_(self.engine.getSoundManager())
15 print "Test EventManager" 15 print "Test EventManager"