diff engine/core/gui/guimanager.h @ 559:cccff9b04f57

This fixes a problem where objects that leave the scene were not being removed from thee scene. Projectiles and enemies now get removed when they leave the scene. There should no longer be a segfault when you destroy the final boss.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Tue, 22 Jun 2010 15:41:36 +0000
parents 64738befdf3b
children 5d6b1820b953
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