diff demos/shooter/scripts/world.py @ 450:ba6817013343

Added score keeping ability. Some misc cleanup. Fixed the bounding box. Enemies are now removed from the scene when they are destroyed.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 01 Apr 2010 19:26:56 +0000
parents 5e2ec84902a7
children f463ab431cc0
line wrap: on
line diff
--- a/demos/shooter/scripts/world.py	Thu Apr 01 18:44:01 2010 +0000
+++ b/demos/shooter/scripts/world.py	Thu Apr 01 19:26:56 2010 +0000
@@ -83,6 +83,7 @@
 		self.fpstext = self.mainwindow.findChild(name="fps")
 		self.velocitytext = self.mainwindow.findChild(name="velocity")
 		self.positiontext = self.mainwindow.findChild(name="position")
+		self.scoretext = self.mainwindow.findChild(name="score")
 		self.mainwindow.position = (0,0)
 		self.mainwindow.show()
 		
@@ -177,5 +178,8 @@
 		vel = "%1.2f" % player.velocity.x + ", %1.2f" % player.velocity.y
 		self.velocitytext.text = unicode(vel)
 		
+		score = unicode(str(player.score))
+		self.scoretext.text = score
+		
 		
 		self.pump_ctr += 1