diff engine/core/video/sdl/renderbackendsdl.h @ 425:ad7969d9460b

A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
author vtchill@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 20 Feb 2010 19:11:01 +0000
parents 18c2a21ac0ad
children ad1f09d954f9
line wrap: on
line diff
--- a/engine/core/video/sdl/renderbackendsdl.h	Fri Feb 12 22:00:58 2010 +0000
+++ b/engine/core/video/sdl/renderbackendsdl.h	Sat Feb 20 19:11:01 2010 +0000
@@ -40,7 +40,7 @@
 	 */
 	class RenderBackendSDL : public RenderBackend {
 	public:
-		RenderBackendSDL();
+		RenderBackendSDL(const SDL_Color& colorkey);
 		virtual ~RenderBackendSDL();
 		const std::string& getName() const;