Mercurial > fife-parpg
comparison engine/core/video/sdl/renderbackendsdl.h @ 425:ad7969d9460b
A client can now specify a global color key to be used with all images. The default color key is (255,0,255) in RGB format. Also the client can enable/disable the color key feature by using the setColorKeyEnabled function in the EngineSettings class. By default the color key feature is disabled. fixes[t:451]
author | vtchill@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sat, 20 Feb 2010 19:11:01 +0000 |
parents | 18c2a21ac0ad |
children | ad1f09d954f9 |
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424:e29fbf84cb41 | 425:ad7969d9460b |
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38 * | 38 * |
39 * @see RenderBackend | 39 * @see RenderBackend |
40 */ | 40 */ |
41 class RenderBackendSDL : public RenderBackend { | 41 class RenderBackendSDL : public RenderBackend { |
42 public: | 42 public: |
43 RenderBackendSDL(); | 43 RenderBackendSDL(const SDL_Color& colorkey); |
44 virtual ~RenderBackendSDL(); | 44 virtual ~RenderBackendSDL(); |
45 const std::string& getName() const; | 45 const std::string& getName() const; |
46 | 46 |
47 void startFrame(); | 47 void startFrame(); |
48 void endFrame(); | 48 void endFrame(); |