diff engine/extensions/pychan/widgets/textbox.py @ 248:a2d5e2721489

widgets.py split up.
author phoku@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 26 Mar 2009 16:20:16 +0000
parents
children 51cc05d862f2
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/engine/extensions/pychan/widgets/textbox.py	Thu Mar 26 16:20:16 2009 +0000
@@ -0,0 +1,59 @@
+# -*- coding: utf-8 -*-
+
+from common import *
+from widget import Widget
+
+class TextBox(Widget):
+	"""
+	An editable B{multiline} text edit widget.
+
+	New Attributes
+	==============
+
+	  - text: The text in the TextBox.
+	  - filename: A write-only attribute - assigning a filename will cause the widget to load it's text from it.
+
+	Data
+	====
+	The text can be read and set via L{distributeData} and L{collectData}.
+	"""
+
+	ATTRIBUTES = Widget.ATTRIBUTES + [UnicodeAttr('text'),Attr('filename')]
+
+	def __init__(self,text=u"",filename = "", **kwargs):
+		self.real_widget = fife.TextBox()
+		self.text = text
+		self.filename = filename
+		super(TextBox,self).__init__(**kwargs)
+
+		# Prepare Data collection framework
+		self.accepts_data = True
+		self.accepts_initial_data = True # Make sense in a way ...
+		self._realSetInitialData = self._setText
+		self._realSetData = self._setText
+		self._realGetData = self._getText
+
+	def _getFileName(self): return self._filename
+	def _loadFromFile(self,filename):
+		self._filename = filename
+		if not filename: return
+		try:
+			# FIXME needs encoding detection.
+			self.text = unicode(open(filename).read(),"utf8")
+		except Exception, e:
+			self.text = str(e)
+	filename = property(_getFileName, _loadFromFile)
+
+	def resizeToContent(self,recurse=True):
+		rows = [self.real_widget.getTextRow(i) for i in range(self.real_widget.getNumberOfRows())]
+		max_w = max(map(self.real_font.getWidth,rows))
+		self.width = max_w
+		self.height = (self.real_font.getHeight() + 2) * self.real_widget.getNumberOfRows()
+
+	def _getText(self): return gui2text(self.real_widget.getText())
+	def _setText(self,text): self.real_widget.setText(text2gui(text))
+	text = property(_getText,_setText)
+
+	def _setOpaque(self,opaque): self.real_widget.setOpaque(opaque)
+	def _getOpaque(self): return self.real_widget.isOpaque()
+	opaque = property(_getOpaque,_setOpaque)