diff engine/python/fife/extensions/soundmanager.py @ 656:99e3ef63495b

* The RPG and Shooter demos now clear the screen when in OpenGL mode * Small update to the soundmanager to stop the stack overflow problem.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Fri, 22 Oct 2010 16:01:57 +0000
parents 2851e232a113
children
line wrap: on
line diff
--- a/engine/python/fife/extensions/soundmanager.py	Thu Oct 21 20:00:36 2010 +0000
+++ b/engine/python/fife/extensions/soundmanager.py	Fri Oct 22 16:01:57 2010 +0000
@@ -283,7 +283,6 @@
 				if clip.looping:
 					repeat = 0
 					def real_callback(clip):
-						clip.callback()
 						clip.fifeemitter.stop()
 						clip.fifeemitter.setGain(float(clip.gain)/255.0)
 						if self.listenerposition and clip.position: