diff engine/core/view/visual.i @ 397:8fa2f3aa0cbd

Added the ActionVisual::getActionImageAngles() function.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Wed, 27 Jan 2010 20:43:03 +0000
parents ab41334e8a57
children
line wrap: on
line diff
--- a/engine/core/view/visual.i	Wed Jan 27 15:58:49 2010 +0000
+++ b/engine/core/view/visual.i	Wed Jan 27 20:43:03 2010 +0000
@@ -62,12 +62,14 @@
 	};
 	%template(get2dGfxVisual) Instance::getVisual<InstanceVisual>;
 	
+	%apply std::vector<int> &OUTPUT { std::vector<int>& angles };
 	class ActionVisual: public Visual2DGfx {
 	public:
 		static ActionVisual* create(Action* action);
 		virtual ~ActionVisual();
 		void addAnimation(unsigned int angle, int animation_index);
 		int getAnimationIndexByAngle(int angle);
+		void getActionImageAngles(std::vector<int>& angles);
 	private:
 		ActionVisual();
 	};