Mercurial > fife-parpg
diff demos/shooter/maps/shooter_map1.xml @ 460:5e1d6e40d19d
Fixed bounding boxes.
Added bounding box renderer.
The player is now better confined to the screen.
Added more enemies to the map.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
---|---|
date | Fri, 09 Apr 2010 21:42:28 +0000 |
parents | 302a69c5141d |
children | be035dff788a |
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--- a/demos/shooter/maps/shooter_map1.xml Fri Apr 09 17:35:52 2010 +0000 +++ b/demos/shooter/maps/shooter_map1.xml Fri Apr 09 21:42:28 2010 +0000 @@ -454,10 +454,15 @@ <i r="0" id="diag_bottom_right" x="34.0" o="saucer1" z="0.0" y="8.0"></i> <i r="0" id="diag_bottom_right" x="35.0" o="saucer1" z="0.0" y="9.0"></i> - <i r="0" id="streaker" x="37.0" o="saucer1" z="0.0" y="-2.0"></i> - <i r="0" id="streaker" x="37.0" o="saucer1" z="0.0" y="1.0"></i> - <i r="0" id="streaker" x="37.0" o="saucer1" z="0.0" y="4.0"></i> - <i r="0" id="streaker" x="37.0" o="saucer1" z="0.0" y="-5.0"></i> + <i r="0" id="dodge2" x="37.0" o="saucer2" z="0.0" y="-2.0"></i> + <i r="0" id="dodge2" x="37.0" o="saucer2" z="0.0" y="1.0"></i> + <i r="0" id="streaker" x="37.0" o="saucer2" z="0.0" y="4.0"></i> + <i r="0" id="streaker" x="37.0" o="saucer2" z="0.0" y="-5.0"></i> + + </instances> + </layer> + <layer y_scale="0.25" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="boundingbox" rotation="0.0" x_scale="0.25" x_offset="0.0" transparency="0"> + <instances> </instances> </layer>