Mercurial > fife-parpg
comparison demos/shooter/maps/shooter_map1.xml @ 460:5e1d6e40d19d
Fixed bounding boxes.
Added bounding box renderer.
The player is now better confined to the screen.
Added more enemies to the map.
author | prock@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Fri, 09 Apr 2010 21:42:28 +0000 |
parents | 302a69c5141d |
children | be035dff788a |
comparison
equal
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459:302a69c5141d | 460:5e1d6e40d19d |
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452 <i r="0" id="diag_bottom_right" x="32.0" o="saucer1" z="0.0" y="6.0"></i> | 452 <i r="0" id="diag_bottom_right" x="32.0" o="saucer1" z="0.0" y="6.0"></i> |
453 <i r="0" id="diag_bottom_right" x="33.0" o="saucer1" z="0.0" y="7.0"></i> | 453 <i r="0" id="diag_bottom_right" x="33.0" o="saucer1" z="0.0" y="7.0"></i> |
454 <i r="0" id="diag_bottom_right" x="34.0" o="saucer1" z="0.0" y="8.0"></i> | 454 <i r="0" id="diag_bottom_right" x="34.0" o="saucer1" z="0.0" y="8.0"></i> |
455 <i r="0" id="diag_bottom_right" x="35.0" o="saucer1" z="0.0" y="9.0"></i> | 455 <i r="0" id="diag_bottom_right" x="35.0" o="saucer1" z="0.0" y="9.0"></i> |
456 | 456 |
457 <i r="0" id="streaker" x="37.0" o="saucer1" z="0.0" y="-2.0"></i> | 457 <i r="0" id="dodge2" x="37.0" o="saucer2" z="0.0" y="-2.0"></i> |
458 <i r="0" id="streaker" x="37.0" o="saucer1" z="0.0" y="1.0"></i> | 458 <i r="0" id="dodge2" x="37.0" o="saucer2" z="0.0" y="1.0"></i> |
459 <i r="0" id="streaker" x="37.0" o="saucer1" z="0.0" y="4.0"></i> | 459 <i r="0" id="streaker" x="37.0" o="saucer2" z="0.0" y="4.0"></i> |
460 <i r="0" id="streaker" x="37.0" o="saucer1" z="0.0" y="-5.0"></i> | 460 <i r="0" id="streaker" x="37.0" o="saucer2" z="0.0" y="-5.0"></i> |
461 | |
462 </instances> | |
463 </layer> | |
464 <layer y_scale="0.25" y_offset="0.0" pathing="cell_edges_and_diagonals" grid_type="square" id="boundingbox" rotation="0.0" x_scale="0.25" x_offset="0.0" transparency="0"> | |
465 <instances> | |
461 | 466 |
462 </instances> | 467 </instances> |
463 </layer> | 468 </layer> |
464 <camera ref_cell_height="256" zoom="1" rotation="0.0" ref_layer_id="background" ref_cell_width="256" id="main" tilt="0.0"> | 469 <camera ref_cell_height="256" zoom="1" rotation="0.0" ref_layer_id="background" ref_cell_width="256" id="main" tilt="0.0"> |
465 </camera> | 470 </camera> |