diff engine/core/view/visual.i @ 0:4a0efb7baf70

* Datasets becomes the new trunk and retires after that :-)
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Sun, 29 Jun 2008 18:44:17 +0000
parents
children 90005975cdbb
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line diff
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/engine/core/view/visual.i	Sun Jun 29 18:44:17 2008 +0000
@@ -0,0 +1,54 @@
+%module fife
+%{
+#include "view/visual.h"
+%}
+
+namespace FIFE {
+	class Visual2DGfx {
+	public:
+		virtual ~Visual2DGfx();
+		void setTransparency(uint8_t transparency);
+		unsigned int getTransparency();
+		void setVisible(bool visible);
+		unsigned int isVisible();
+	private:
+		Visual2DGfx();
+	};
+
+	%apply std::vector<int> &OUTPUT { std::vector<int>& angles };
+	class ObjectVisual: public Visual2DGfx {
+	public:
+		static ObjectVisual* create(Object* object);
+		virtual ~ObjectVisual();
+		void addStaticImage(unsigned int angle, int image_index);
+		int getStaticImageIndexByAngle(int angle);
+		int getClosestMatchingAngle(int angle);
+		void getStaticImageAngles(std::vector<int>& angles);
+	private:
+		ObjectVisual();
+	};
+	%template(get2dGfxVisual) Object::getVisual<ObjectVisual>;
+	%clear std::vector<int> angles;
+	
+	class InstanceVisual: public Visual2DGfx {
+	public:
+		static InstanceVisual* create(Instance* instance);
+		virtual ~InstanceVisual();
+		void setStackPosition(int stackposition);
+		int getStackPosition();
+	private:
+		InstanceVisual();
+	};
+	%template(get2dGfxVisual) Instance::getVisual<InstanceVisual>;
+	
+	class ActionVisual: public Visual2DGfx {
+	public:
+		static ActionVisual* create(Action* action);
+		virtual ~ActionVisual();
+		void addAnimation(unsigned int angle, int animation_index);
+		int getAnimationIndexByAngle(int angle);
+	private:
+		ActionVisual();
+	};
+	%template(get2dGfxVisual) Action::getVisual<ActionVisual>;
+}