diff engine/core/audio/soundmanager.h @ 0:4a0efb7baf70

* Datasets becomes the new trunk and retires after that :-)
author mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222
date Sun, 29 Jun 2008 18:44:17 +0000
parents
children 90005975cdbb
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/engine/core/audio/soundmanager.h	Sun Jun 29 18:44:17 2008 +0000
@@ -0,0 +1,130 @@
+/***************************************************************************
+ *   Copyright (C) 2005-2008 by the FIFE Team                              *
+ *   http://www.fifengine.de                                               *
+ *   This file is part of FIFE.                                            *
+ *                                                                         *
+ *   FIFE is free software; you can redistribute it and/or modify          *
+ *   it under the terms of the GNU General Public License as published by  *
+ *   the Free Software Foundation; either version 2 of the License, or     *
+ *   (at your option) any later version.                                   *
+ *                                                                         *
+ *   This program is distributed in the hope that it will be useful,       *
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
+ *   GNU General Public License for more details.                          *
+ *                                                                         *
+ *   You should have received a copy of the GNU General Public License     *
+ *   along with this program; if not, write to the                         *
+ *   Free Software Foundation, Inc.,                                       *
+ *   51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA              *
+ ***************************************************************************/
+
+#ifndef FIFE_SOUNDMANAGER_H
+#define FIFE_SOUNDMANAGER_H
+
+// Standard C++ library includes
+
+// Platform specific includes
+
+// 3rd party library includes
+
+// FIFE includes
+// These includes are split up in two parts, separated by one empty line
+// First block: files included from the FIFE root src directory
+// Second block: files included from the same folder
+#include "fife_openal.h"
+
+namespace FIFE {
+	class SoundEmitter;
+	class SoundClipPool;
+
+	class SoundManager {
+	public:
+	
+		SoundManager(SoundClipPool* pool);
+		
+		~SoundManager();
+		
+		/** Initializes the audio system
+		 */
+		void init();
+
+		/** Returns a pointer to an emitter-instance given by emitterid
+		 *
+		 * @param emitterid The id of the Emitter
+		 *
+		 */
+		SoundEmitter* getEmitter(unsigned int emitterid);
+		
+		/** Returns a pointer to an allocated emitter-instance
+		 */
+		SoundEmitter* createEmitter();
+		
+		/** Release an emitter-instance given by emitter-id
+		 */
+		void releaseEmitter(unsigned int emitterid);
+		
+		/** Returns an openAL context
+		 */
+		ALCcontext* getContext() {
+			return m_context;
+		}
+		
+		/** Sets the Master Volume
+		 * 
+		 * @param vol The volume value. 0=silence ... 1.0=normal loudness.
+		 */
+		void setVolume(float vol) {
+			if (m_device == NULL) {
+				m_volume = vol;
+			}
+			alListenerf(AL_GAIN, vol);
+		}
+		
+		/** Mute
+		 */
+		void mute() {
+			alGetListenerf(AL_GAIN, &m_mutevol);
+			alListenerf(AL_GAIN, 0);
+		}
+		
+		/** Unmutes to volume before mute() was called.
+		 */
+		void unmute() {
+			alListenerf(AL_GAIN, m_mutevol);
+		}
+		
+		/** Sets the position of the listener (alter ego).
+		 */
+		void setListenerPosition(float x, float y, float z) {
+			alListener3f(AL_POSITION, x, y, z);
+		}
+		
+		/** Sets the orientation of the listener (alter ego).
+		 */
+		void setListenerOrientation(float x, float y, float z) {
+			ALfloat vec[6] = { x, y, z, 0.0, 0.0, 1.0};
+			alListenerfv(AL_ORIENTATION, vec);
+		}
+		
+		/** Sets the velocity of the listener (alter ego).
+		 */
+		void setListenerVelocity(float x, float y, float z);
+		
+		/** Returns true if audio module is active
+		 */
+		bool isActive() {
+			return m_device != NULL;
+		}
+		
+	private:
+	
+		std::vector<SoundEmitter*> m_emittervec;	// emitter-vector
+		ALCcontext*						m_context; 		// OpenAL context
+		ALCdevice*						m_device; 		// OpenAL device
+		SoundClipPool*				m_pool;
+		float								m_mutevol;		// volume before mute() was called
+		float								m_volume;		// volume to support setVolume-calls before initialization
+	};
+}
+#endif