Mercurial > fife-parpg
diff engine/core/audio/soundmanager.h @ 0:4a0efb7baf70
* Datasets becomes the new trunk and retires after that :-)
author | mvbarracuda@33b003aa-7bff-0310-803a-e67f0ece8222 |
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date | Sun, 29 Jun 2008 18:44:17 +0000 |
parents | |
children | 90005975cdbb |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/engine/core/audio/soundmanager.h Sun Jun 29 18:44:17 2008 +0000 @@ -0,0 +1,130 @@ +/*************************************************************************** + * Copyright (C) 2005-2008 by the FIFE Team * + * http://www.fifengine.de * + * This file is part of FIFE. * + * * + * FIFE is free software; you can redistribute it and/or modify * + * it under the terms of the GNU General Public License as published by * + * the Free Software Foundation; either version 2 of the License, or * + * (at your option) any later version. * + * * + * This program is distributed in the hope that it will be useful, * + * but WITHOUT ANY WARRANTY; without even the implied warranty of * + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * + * GNU General Public License for more details. * + * * + * You should have received a copy of the GNU General Public License * + * along with this program; if not, write to the * + * Free Software Foundation, Inc., * + * 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA * + ***************************************************************************/ + +#ifndef FIFE_SOUNDMANAGER_H +#define FIFE_SOUNDMANAGER_H + +// Standard C++ library includes + +// Platform specific includes + +// 3rd party library includes + +// FIFE includes +// These includes are split up in two parts, separated by one empty line +// First block: files included from the FIFE root src directory +// Second block: files included from the same folder +#include "fife_openal.h" + +namespace FIFE { + class SoundEmitter; + class SoundClipPool; + + class SoundManager { + public: + + SoundManager(SoundClipPool* pool); + + ~SoundManager(); + + /** Initializes the audio system + */ + void init(); + + /** Returns a pointer to an emitter-instance given by emitterid + * + * @param emitterid The id of the Emitter + * + */ + SoundEmitter* getEmitter(unsigned int emitterid); + + /** Returns a pointer to an allocated emitter-instance + */ + SoundEmitter* createEmitter(); + + /** Release an emitter-instance given by emitter-id + */ + void releaseEmitter(unsigned int emitterid); + + /** Returns an openAL context + */ + ALCcontext* getContext() { + return m_context; + } + + /** Sets the Master Volume + * + * @param vol The volume value. 0=silence ... 1.0=normal loudness. + */ + void setVolume(float vol) { + if (m_device == NULL) { + m_volume = vol; + } + alListenerf(AL_GAIN, vol); + } + + /** Mute + */ + void mute() { + alGetListenerf(AL_GAIN, &m_mutevol); + alListenerf(AL_GAIN, 0); + } + + /** Unmutes to volume before mute() was called. + */ + void unmute() { + alListenerf(AL_GAIN, m_mutevol); + } + + /** Sets the position of the listener (alter ego). + */ + void setListenerPosition(float x, float y, float z) { + alListener3f(AL_POSITION, x, y, z); + } + + /** Sets the orientation of the listener (alter ego). + */ + void setListenerOrientation(float x, float y, float z) { + ALfloat vec[6] = { x, y, z, 0.0, 0.0, 1.0}; + alListenerfv(AL_ORIENTATION, vec); + } + + /** Sets the velocity of the listener (alter ego). + */ + void setListenerVelocity(float x, float y, float z); + + /** Returns true if audio module is active + */ + bool isActive() { + return m_device != NULL; + } + + private: + + std::vector<SoundEmitter*> m_emittervec; // emitter-vector + ALCcontext* m_context; // OpenAL context + ALCdevice* m_device; // OpenAL device + SoundClipPool* m_pool; + float m_mutevol; // volume before mute() was called + float m_volume; // volume to support setVolume-calls before initialization + }; +} +#endif