diff engine/core/view/renderers/floatingtextrenderer.i @ 583:47b49b9b0c0a

* Improved the floatingtextrenderer. Now you can set an alpha value for font, background quad and border. Splited quad and border into own commands. * Added a triangle function to backends and genericrenderer, also added the functions to set an alpha value for geometric figures.
author helios2000@33b003aa-7bff-0310-803a-e67f0ece8222
date Sat, 07 Aug 2010 16:36:35 +0000
parents 5e04f6349894
children d1df6cf5ff23
line wrap: on
line diff
--- a/engine/core/view/renderers/floatingtextrenderer.i	Tue Aug 03 13:57:12 2010 +0000
+++ b/engine/core/view/renderers/floatingtextrenderer.i	Sat Aug 07 16:36:35 2010 +0000
@@ -32,9 +32,11 @@
 	public:
 		virtual ~FloatingTextRenderer();
 		void changeDefaultFont(AbstractFont* font);
-		void setColor(Uint8 r, Uint8 g, Uint8 b);
-		void setDefaultBackground(Uint8 br, Uint8 bg, Uint8 bb, Uint8 bbr, Uint8 bbg, Uint8 bbb);
+		void setColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a = 255);
+		void setDefaultBackground(Uint8 br, Uint8 bg, Uint8 bb, Uint8 ba = 255);
+		void setDefaultBorder(Uint8 bbr, Uint8 bbg, Uint8 bbb, Uint8 bba = 255);
 		void resetDefaultBackground();
+		void resetDefaultBorder();
 
 		static FloatingTextRenderer* getInstance(IRendererContainer* cnt);