comparison engine/core/util/math/fife_math.h @ 620:853d25234671

* Moved the GLEnable and GLDisable structures from opengl_gui_graphics.cpp to fife_opengl.h as they may prove to be useful elsewhere. * Fixed the color mask definitions in fife_stdint.h * Added the nextPow2() function to calculate the nearest (greater) power of 2 * Removed a bunch of re-definitions of RGB masks * Modified GLImage to only generate one "texture chunk". I hope this makes better use of memory and speeds things up a hair * Made use of the GLEnable structure when clearing the screen
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 30 Sep 2010 21:24:55 +0000
parents 90005975cdbb
children 356634098bd9
comparison
equal deleted inserted replaced
619:f648bfbae5fe 620:853d25234671
23 #define FIFE_UTIL_FIFE_MATH_H 23 #define FIFE_UTIL_FIFE_MATH_H
24 24
25 // Standard C++ library includes 25 // Standard C++ library includes
26 #include <cmath> 26 #include <cmath>
27 27
28 // Platform specific includes 28 // Platform specific includes
29 29
30 // 3rd party library includes 30 // 3rd party library includes
31 31
32 // FIFE includes 32 // FIFE includes
33 // These includes are split up in two parts, separated by one empty line 33 // These includes are split up in two parts, separated by one empty line
36 36
37 37
38 // Sort out the missing round function in MSVC: 38 // Sort out the missing round function in MSVC:
39 #if defined( WIN32 ) && defined( _MSC_VER ) 39 #if defined( WIN32 ) && defined( _MSC_VER )
40 inline double round(const double x) { 40 inline double round(const double x) {
41 return x < 0.0 ? ceil(x - 0.5) : floor(x + 0.5); 41 return x < 0.0 ? ceil(x - 0.5) : floor(x + 0.5);
42 } 42 }
43 #endif 43 #endif
44 44
45 #ifndef ABS 45 #ifndef ABS
46 #define ABS(x) ((x)<0?-(x):(x)) 46 #define ABS(x) ((x)<0?-(x):(x))
50 #ifndef M_PI 50 #ifndef M_PI
51 #define M_PI 3.14159265358979323846 51 #define M_PI 3.14159265358979323846
52 52
53 #endif 53 #endif
54 54
55 inline unsigned nextPow2(unsigned x)
56 {
57 --x;
58 x |= x >> 1;
59 x |= x >> 2;
60 x |= x >> 4;
61 x |= x >> 8;
62 x |= x >> 16;
63 return ++x;
64 }
65
66
55 #endif // FIFE_UTIL_FIFE_MATH_H 67 #endif // FIFE_UTIL_FIFE_MATH_H