comparison tools/editor/scripts/mapview.py @ 476:78a1eb57c074

Changed the way instances get deleted from the scene. Instances now get removed at the end of the frame as opposed to after their explosion action is complete. The old way was causing the odd segfault because the instance was being removed before FIFE was finished with it.
author prock@33b003aa-7bff-0310-803a-e67f0ece8222
date Thu, 22 Apr 2010 01:18:44 +0000
parents 9d94f4676d17
children 0e0a30f0eb20
comparison
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475:afde89c1d50b 476:78a1eb57c074